mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-30 13:33:07 +00:00
123 lines
3.4 KiB
C#
123 lines
3.4 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System;
|
|
using UnityEngine;
|
|
using NaughtyBezierCurves;
|
|
|
|
using HeavenStudio.Util;
|
|
|
|
namespace HeavenStudio.Games.Scripts_BlueBear
|
|
{
|
|
public class Treat : PlayerActionObject
|
|
{
|
|
const float rotSpeed = 360f;
|
|
|
|
public bool isCake;
|
|
public float startBeat;
|
|
|
|
bool flying = true;
|
|
float flyBeats;
|
|
|
|
[NonSerialized] public BezierCurve3D curve;
|
|
|
|
private BlueBear game;
|
|
|
|
private void Awake()
|
|
{
|
|
game = BlueBear.instance;
|
|
|
|
flyBeats = isCake ? 3f : 2f;
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if (flying)
|
|
{
|
|
var cond = Conductor.instance;
|
|
|
|
float flyPos = cond.GetPositionFromBeat(startBeat, flyBeats);
|
|
flyPos *= isCake ? 0.75f : 0.6f;
|
|
transform.position = curve.GetPoint(flyPos);
|
|
|
|
if (flyPos > 1f)
|
|
{
|
|
GameObject.Destroy(gameObject);
|
|
return;
|
|
}
|
|
|
|
float rot = isCake ? rotSpeed : -rotSpeed;
|
|
transform.rotation = Quaternion.Euler(0, 0, transform.rotation.eulerAngles.z + (rot * Time.deltaTime));
|
|
|
|
float normalizedBeat = cond.GetPositionFromMargin(startBeat + flyBeats, 1f);
|
|
StateCheck(normalizedBeat);
|
|
|
|
if (PlayerInput.Pressed())
|
|
{
|
|
if (!isCake)
|
|
{
|
|
if (state.perfect)
|
|
{
|
|
flying = false;
|
|
|
|
Jukebox.PlayOneShotGame("blueBear/chompDonut");
|
|
|
|
SpawnCrumbs();
|
|
|
|
GameObject.Destroy(gameObject);
|
|
}
|
|
}
|
|
}
|
|
else if (PlayerInput.GetAnyDirection())
|
|
{
|
|
if (isCake)
|
|
{
|
|
if (state.perfect)
|
|
{
|
|
flying = false;
|
|
|
|
Jukebox.PlayOneShotGame("blueBear/chompCake");
|
|
|
|
SpawnCrumbs();
|
|
|
|
GameObject.Destroy(gameObject);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnAce()
|
|
{
|
|
flying = false;
|
|
|
|
if (isCake)
|
|
{
|
|
game.headAndBodyAnim.Play("BiteL", 0, 0);
|
|
Jukebox.PlayOneShotGame("blueBear/chompCake");
|
|
}
|
|
else
|
|
{
|
|
game.headAndBodyAnim.Play("BiteR", 0, 0);
|
|
Jukebox.PlayOneShotGame("blueBear/chompDonut");
|
|
}
|
|
|
|
SpawnCrumbs();
|
|
|
|
GameObject.Destroy(gameObject);
|
|
}
|
|
|
|
void SpawnCrumbs()
|
|
{
|
|
var crumbsGO = GameObject.Instantiate(game.crumbsBase, game.crumbsHolder);
|
|
crumbsGO.SetActive(true);
|
|
crumbsGO.transform.position = transform.position;
|
|
|
|
var ps = crumbsGO.GetComponent<ParticleSystem>();
|
|
var main = ps.main;
|
|
var newGradient = new ParticleSystem.MinMaxGradient(isCake ? game.cakeGradient : game.donutGradient);
|
|
newGradient.mode = ParticleSystemGradientMode.RandomColor;
|
|
main.startColor = newGradient;
|
|
ps.Play();
|
|
}
|
|
}
|
|
}
|