HeavenStudioPlus/Assets/Scripts/Games/Spaceball
Slaith ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
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Alien.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Alien.cs.meta Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Spaceball.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Spaceball.cs.meta Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
SpaceballBall.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
SpaceballBall.cs.meta Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
SpaceballPlayer.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
SpaceballPlayer.cs.meta Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00