HeavenStudioPlus/Assets/Scripts/Games/Fireworks/Fireworks.cs

24 lines
415 B
C#

using HeavenStudio.Util;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Games
{
using Scripts_Fireworks;
public class Fireworks : Minigame
{
// Start is called before the first frame update
void Awake()
{
}
// Update is called once per frame
void Update()
{
}
}
}