HeavenStudioPlus/Assets/Scripts/LevelEditor/SettingsDialog/Tabs/EditorSettings.cs

28 lines
607 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace HeavenStudio.Editor
{
public class EditorSettings : TabsContent
{
public Toggle cursorCheckbox;
public void OnCursorCheckboxChanged()
{
Editor.instance.isCursorEnabled = cursorCheckbox.isOn;
if (!Editor.instance.fullscreen)
{
GameManager.instance.CursorCam.enabled = Editor.instance.isCursorEnabled;
}
}
public override void OnOpenTab()
{
}
public override void OnCloseTab()
{
}
}
}