HeavenStudioPlus/Assets/Scripts/LevelEditor/Timeline.cs

388 lines
No EOL
14 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using Starpelly;
namespace RhythmHeavenMania.Editor
{
public class Timeline : MonoBehaviour
{
[Header("Song Positions")]
[SerializeField] private TMP_Text SongBeat;
[SerializeField] private TMP_Text SongPos;
[Header("Timeline Properties")]
private float lastBeatPos = 0;
private Vector2 lastMousePos;
public List<TimelineEventObj> eventObjs = new List<TimelineEventObj>();
private bool lastFrameDrag;
public int LayerCount = 4;
public bool metronomeEnabled;
[Header("Timeline Components")]
[SerializeField] private RectTransform TimelineSlider;
[SerializeField] private TMP_Text TimelinePlaybackBeat;
[SerializeField] private RectTransform TimelineContent;
[SerializeField] private RectTransform TimelineSongPosLineRef;
[SerializeField] private RectTransform TimelineEventObjRef;
[SerializeField] private RectTransform LayersRect;
private RectTransform TimelineSongPosLine;
[Header("Timeline Playbar")]
[SerializeField] private Button PlayBTN;
[SerializeField] private Button PauseBTN;
[SerializeField] private Button StopBTN;
[SerializeField] private Button MetronomeBTN;
public static Timeline instance { get; private set; }
#region Initializers
public void Init()
{
instance = this;
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
{
var entity = GameManager.instance.Beatmap.entities[i];
var e = GameManager.instance.Beatmap.entities[i];
AddEventObject(e.datamodel, false, new Vector3(e.beat, Mathp.Round2Nearest(Random.Range(0, -LayersRect.rect.height), LayerHeight())), i);
}
TimelineSlider.GetChild(0).GetComponent<Image>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
TimelineSlider.GetChild(1).GetComponent<Image>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
TimelineSlider.GetChild(2).GetComponent<TMP_Text>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
TimelineSlider.GetChild(3).GetComponent<TMP_Text>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
TimelineSongPosLineRef.GetComponent<Image>().color = EditorTheme.theme.properties.CurrentTimeMarkerCol.Hex2RGB();
PlayBTN.onClick.AddListener(delegate
{
if (Conductor.instance.isPaused)
PlayCheck(false);
else
PlayCheck(true);
});
PauseBTN.onClick.AddListener(delegate
{
if (Conductor.instance.isPlaying && !Conductor.instance.isPaused)
PlayCheck(false);
});
StopBTN.onClick.AddListener(delegate
{
if (Conductor.instance.isPlaying || Conductor.instance.isPaused)
PlayCheck(true);
});
MetronomeBTN.onClick.AddListener(delegate
{
if (!Conductor.instance.metronome)
{
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = "009FC6".Hex2RGB();
Conductor.instance.metronome = true;
}
else
{
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
Conductor.instance.metronome = false;
}
});
Tooltip.instance.AddTooltip(PlayBTN.gameObject, "Play <color=#adadad>[Space]</color>");
Tooltip.instance.AddTooltip(PauseBTN.gameObject, "Pause <color=#adadad>[Shift + Space]</color>");
Tooltip.instance.AddTooltip(StopBTN.gameObject, "Stop <color=#adadad>[Space]</color>");
Tooltip.instance.AddTooltip(MetronomeBTN.gameObject, "Metronome");
SetTimeButtonColors(true, false, false);
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
}
#endregion
private void Update()
{
if (!Conductor.instance.isPlaying && !Conductor.instance.isPaused)
{
SongBeat.text = $"Beat {string.Format("{0:0.000}", TimelineSlider.localPosition.x)}";
SongPos.text = FormatTime(Conductor.instance.GetSongPosFromBeat(TimelineSlider.localPosition.x));
}
else
{
SongBeat.text = $"Beat {string.Format("{0:0.000}", Conductor.instance.songPositionInBeats)}";
SongPos.text = FormatTime(Conductor.instance.songPosition);
}
SliderControl();
if (Input.GetKeyDown(KeyCode.Space))
{
if (Input.GetKey(KeyCode.LeftShift))
{
PlayCheck(false);
}
else
{
PlayCheck(true);
}
}
if (Input.GetMouseButton(1) && !Conductor.instance.isPlaying && CheckIfMouseInTimeline())
{
RectTransformUtility.ScreenPointToLocalPointInRectangle(TimelineContent, Input.mousePosition, Editor.instance.EditorCamera, out lastMousePos);
TimelineSlider.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(lastMousePos.x + 0.12f, 0.25f), 0, Mathf.Infinity), TimelineSlider.transform.localPosition.y);
if (TimelineSlider.localPosition.x != lastBeatPos)
Conductor.instance.SetBeat(TimelineSlider.transform.localPosition.x);
lastBeatPos = TimelineSlider.localPosition.x;
}
float moveSpeed = 750;
if (Input.GetKey(KeyCode.LeftShift)) moveSpeed *= 2;
if (Input.GetKey(KeyCode.LeftArrow))
{
TimelineContent.transform.localPosition += new Vector3(moveSpeed * Time.deltaTime, 0);
}
else if (Input.GetKey(KeyCode.RightArrow))
{
TimelineContent.transform.localPosition += new Vector3(-moveSpeed * Time.deltaTime, 0);
}
TimelineContent.transform.localPosition = new Vector3(Mathf.Clamp(TimelineContent.transform.localPosition.x, Mathf.NegativeInfinity, 0), TimelineContent.transform.localPosition.y);
}
private void SliderControl()
{
TimelinePlaybackBeat.text = $"Beat {string.Format("{0:0.000}", TimelineSlider.localPosition.x)}";
if (TimelineSongPosLine != null)
{
TimelineSongPosLine.transform.localPosition = new Vector3(Conductor.instance.songPositionInBeats, TimelineSongPosLine.transform.localPosition.y);
TimelineSongPosLine.transform.localScale = new Vector3(1f / TimelineContent.transform.localScale.x, TimelineSongPosLine.transform.localScale.y, 1);
}
}
#region PlayChecks
public void PlayCheck(bool fromStart)
{
if (fromStart)
{
if (!Conductor.instance.isPlaying && !Conductor.instance.isPaused)
{
Play(false, TimelineSlider.transform.localPosition.x);
}
else
{
Stop(TimelineSlider.transform.localPosition.x);
}
}
else
{
if (!Conductor.instance.isPlaying)
{
if (TimelineSongPosLine == null)
{
Play(false, TimelineSlider.transform.localPosition.x);
}
else
{
Play(false, TimelineSongPosLine.transform.localPosition.x);
}
}
else if (!Conductor.instance.isPaused)
{
Pause();
}
}
}
public void Play(bool fromStart, float time)
{
// if (fromStart) Stop();
if (!Conductor.instance.isPaused)
{
TimelineSongPosLine = Instantiate(TimelineSongPosLineRef, TimelineSongPosLineRef.parent).GetComponent<RectTransform>();
TimelineSongPosLine.gameObject.SetActive(true);
}
GameManager.instance.Play(time);
SetTimeButtonColors(false, true, true);
}
public void Pause()
{
// isPaused = true;
GameManager.instance.Pause();
SetTimeButtonColors(true, false, true);
}
public void Stop(float time)
{
// isPaused = true;
// timelineSlider.value = 0;
if (TimelineSongPosLine != null)
Destroy(TimelineSongPosLine.gameObject);
GameManager.instance.Stop(time);
SetTimeButtonColors(true, false, false);
}
public void SetTimeButtonColors(bool playEnabled, bool pauseEnabled, bool stopEnabled)
{
if (playEnabled)
{
PlayBTN.transform.GetChild(0).GetComponent<Image>().color = Color.green;
}
else
{
PlayBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
}
if (pauseEnabled)
{
PauseBTN.transform.GetChild(0).GetComponent<Image>().color = Color.blue;
}
else
{ PauseBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
}
if (stopEnabled)
{
StopBTN.transform.GetChild(0).GetComponent<Image>().color = Color.red;
}
else
{
StopBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
}
}
#endregion
#region Extras
private string FormatTime(float time)
{
int minutes = (int)time / 60;
int seconds = (int)time - 60 * minutes;
int milliseconds = (int)(1000 * (time - minutes * 60 - seconds));
return string.Format("{0:00}:{1:00}:{2:000}", minutes, seconds, milliseconds);
}
public bool CheckIfMouseInTimeline()
{
return (this.gameObject.activeSelf && RectTransformUtility.RectangleContainsScreenPoint(TimelineContent.transform.parent.gameObject.GetComponent<RectTransform>(), Input.mousePosition, Camera.main));
}
#endregion
#region Functions
public void AddEventObject(string eventName, bool dragNDrop = false, Vector3 pos = new Vector3(), int entityId = 0)
{
GameObject g = Instantiate(TimelineEventObjRef.gameObject, TimelineEventObjRef.parent);
g.transform.localPosition = pos;
g.transform.GetChild(2).GetComponent<TMP_Text>().text = eventName.Split('/')[1];
TimelineEventObj eventObj = g.GetComponent<TimelineEventObj>();
if (eventName.Split(1) == "switchGame")
eventObj.Icon.sprite = Editor.GameIcon(eventName.Split(2));
else
eventObj.Icon.sprite = Editor.GameIcon(eventName.Split(0));
EventCaller.GameAction gameAction = EventCaller.instance.GetGameAction(EventCaller.instance.GetMinigame(eventName.Split(0)), eventName.Split(1));
if (gameAction != null)
{
g.GetComponent<RectTransform>().sizeDelta = new Vector2(gameAction.defaultLength, LayerHeight());
float length = gameAction.defaultLength;
eventObj.length = length;
}
g.SetActive(true);
if (dragNDrop)
{
var mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
g.transform.position = new Vector3(mousePos.x, mousePos.y, 0);
Beatmap.Entity en = new Beatmap.Entity();
en.datamodel = eventName;
en.eventObj = eventObj;
GameManager.instance.Beatmap.entities.Add(en);
GameManager.instance.SortEventsList();
Selections.instance.ClickSelect(eventObj);
eventObj.isDragging = true;
}
else
{
var entity = GameManager.instance.Beatmap.entities[entityId];
var e = GameManager.instance.Beatmap.entities[entityId];
entity.eventObj = g.GetComponent<TimelineEventObj>();
entity.track = (int)(g.transform.localPosition.y / LayerHeight() * -1);
}
Editor.EventObjs.Add(eventObj);
eventObjs.Add(eventObj);
}
public void DestroyEventObject(Beatmap.Entity entity)
{
Editor.EventObjs.Remove(entity.eventObj);
GameManager.instance.Beatmap.entities.Remove(entity);
Destroy(entity.eventObj.gameObject);
GameManager.instance.SortEventsList();
}
public bool IsMouseAboveEvents()
{
return Timeline.instance.eventObjs.FindAll(c => c.mouseHovering == true).Count > 0;
}
public bool IsEventsDragging()
{
return Timeline.instance.eventObjs.FindAll(c => c.isDragging == true).Count > 0;
}
public float SnapToLayer(float y)
{
float size = LayerHeight();
return Mathf.Clamp(Mathp.Round2Nearest(y, size), -size * 3, 0);
}
public float LayerHeight()
{
return LayersRect.rect.height / 4;
}
#endregion
#region Commands
public void Move()
{
}
public void Undo()
{
}
#endregion
}
}