HeavenStudioPlus/Assets/Scripts/Util
minenice55 b660b4dcbd Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
..
AnimationHelpers.cs Animation speed helpers, stop on remix end (#91) 2022-06-06 09:54:49 -07:00
AnimationHelpers.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
Audio.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Audio.cs.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
BeatAction.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
BeatAction.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
CommonAnimEvents.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
CommonAnimEvents.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
EasingFunctions.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
EasingFunctions.cs.meta Spaceball camera easings 2022-02-04 17:16:22 -05:00
EntityTypes.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
EntityTypes.cs.meta Entity object parameters testing 2022-02-03 17:20:26 -05:00
Jukebox.cs Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Jukebox.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
MultiSound.cs oops forgot a small thing 2022-03-20 19:58:37 -04:00
MultiSound.cs.meta Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Sound.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Sound.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
SwapEditorShortcutsOnPlayerFocus.cs Entity object parameters testing 2022-02-03 17:20:26 -05:00
SwapEditorShortcutsOnPlayerFocus.cs.meta Autoplay began 2022-01-22 22:40:53 -05:00