HeavenStudioPlus/Assets/Scripts/Games/KarateMan/KarateManHitMark.cs

12 lines
212 B
C#

using UnityEngine;
namespace HeavenStudio.Games.Scripts_KarateMan
{
public class KarateManHitMark : MonoBehaviour
{
void KillHitMark()
{
Destroy(gameObject);
}
}
}