mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-28 04:23:00 +00:00
19ddba8bdc
last commit for now because i wanna start making a remix for a custom remix showcase that will meet the deadline on december 31st (?), dw ill come back after i finish this
25 lines
461 B
C#
25 lines
461 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
using HeavenStudio.Util;
|
|
|
|
namespace HeavenStudio.Games.Scripts_MarchingOrders
|
|
{
|
|
public class Cadet : PlayerActionObject
|
|
{
|
|
public bool isSparkler;
|
|
|
|
// Start is called before the first frame update
|
|
void Awake()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|
|
}
|