mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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60d29f19c6
* make BeatActions coroutines instead of componentrs * pooled scheduled sounds implement S' entity seek * remove debug prints from last two changes * implement absolute time tracking implement DSP time resyncing * optimize GameManager * update TMPro * update IDE packages * fix dsp sync making the drift worse * fix issue with the JSL dll * relocate debug print * make scheduled pitch setter functional * any cpu |
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.. | ||
AnimationHelpers.cs | ||
AnimationHelpers.cs.meta | ||
BeatAction.cs | ||
BeatAction.cs.meta | ||
BitwiseUtils.cs | ||
BitwiseUtils.cs.meta | ||
CommonAnimEvents.cs | ||
CommonAnimEvents.cs.meta | ||
EasingFunctions.cs | ||
EasingFunctions.cs.meta | ||
EntityTypes.cs | ||
EntityTypes.cs.meta | ||
GameEvent.cs | ||
GameEvent.cs.meta | ||
MultiSound.cs | ||
MultiSound.cs.meta | ||
ParticleSystemHelpers.cs | ||
ParticleSystemHelpers.cs.meta | ||
Sound.cs | ||
Sound.cs.meta | ||
SoundByte.cs | ||
SoundByte.cs.meta | ||
StringUtils.cs | ||
StringUtils.cs.meta | ||
SwapEditorShortcutsOnPlayerFocus.cs | ||
SwapEditorShortcutsOnPlayerFocus.cs.meta | ||
UiScrollRectEventBubbling.cs | ||
UiScrollRectEventBubbling.cs.meta |