mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-13 05:05:08 +00:00
b271e10c83
* air rally assetbundles rvlbadminton * blue bear assetbundles ctrbear * board meeting assetbundles rvlrotation * more board meeting stuff * built to scale ds assetbundles ntrassembly * clappy trio & cheer readers assetbundles agbclap and rvlbooks * crop stomp assetbundles ntrstomp * dj school adjustment ntrdj * dog ninja assetbundles ntrninja * double date assetbundles rvldate * drumming practice assetbundles ctrintro NOTE: the mii system will probably need to be changed if we ever use miistudio * fireworks & first (second) contact assetbundles agbexplode and ctrinterpreter * flipper flop assetbundles rvlseal CHANGED FROM MEGAMIX ``rvlGoma`` FOR EASE OF USE * fork lifter assetbundles rvlfork * glee club assetbundles ntrchorus * kitties assetbundles ctrteppan * launch party assetbundles rvlrocket * lockstep assetbundles ntrbackbeat * meat grinder assetbundles pcomeat * mr upbeat assetbundles + meat grinder tag change agboffbeat * munchy monk assetbundles ntrshugyo * octopus machine assetbundles :cherryhappy: NO SOUND ntrcork * Revert "octopus machine assetbundles :cherryhappy:" This reverts commit a177e9b3c4e472b5bb05a783245553e626913b47. * quiz show assetbundles agbquiz * a lot of games because i forgot to commit whoops * im just gonna start doing these commits in bulk * all assetbundles except octopus machine & tram and pauline * octopus machine assetbundles ntrcork
119 lines
5.6 KiB
Text
119 lines
5.6 KiB
Text
ManifestFileVersion: 0
|
|
CRC: 145033593
|
|
Hashes:
|
|
AssetFileHash:
|
|
serializedVersion: 2
|
|
Hash: 541234f2f5937ffd32e5659d67a9ce5c
|
|
TypeTreeHash:
|
|
serializedVersion: 2
|
|
Hash: 6ddefc915b4006f12246ed1f50bf5b87
|
|
HashAppended: 0
|
|
ClassTypes:
|
|
- Class: 1
|
|
Script: {instanceID: 0}
|
|
- Class: 4
|
|
Script: {instanceID: 0}
|
|
- Class: 21
|
|
Script: {instanceID: 0}
|
|
- Class: 28
|
|
Script: {instanceID: 0}
|
|
- Class: 48
|
|
Script: {instanceID: 0}
|
|
- Class: 74
|
|
Script: {instanceID: 0}
|
|
- Class: 83
|
|
Script: {instanceID: 0}
|
|
- Class: 91
|
|
Script: {instanceID: 0}
|
|
- Class: 95
|
|
Script: {instanceID: 0}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: 58363b7d7cc85c049acdb5201a99b934, type: 3}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: 4858dd6b796697647860c426ac17b822, type: 3}
|
|
- Class: 115
|
|
Script: {instanceID: 0}
|
|
- Class: 198
|
|
Script: {instanceID: 0}
|
|
- Class: 199
|
|
Script: {instanceID: 0}
|
|
- Class: 212
|
|
Script: {instanceID: 0}
|
|
- Class: 213
|
|
Script: {instanceID: 0}
|
|
SerializeReferenceClassIdentifiers:
|
|
- AssemblyName: Assembly-CSharp
|
|
ClassName: HeavenStudio.SuperCurveObject/Path
|
|
- AssemblyName: Assembly-CSharp
|
|
ClassName: HeavenStudio.SuperCurveObject/PathPos
|
|
Assets:
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Choke_Saw.anim
|
|
- Assets/Resources/Sfx/games/seeSaw/otherLongJump.wav
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Seesaw1.png
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Bad.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_In_Barely.anim
|
|
- Assets/Resources/Sfx/games/seeSaw/otherHighJump.wav
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutOut_Start.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_InIn_Fall.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_InIn_Start.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Saw.controller
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/NeutralSee.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Refs/Screenspace.png
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BopSaw_Strum.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_Out_Big.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_In_Big.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutOut_Fall.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BadOut_SeeReact.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/NoInvert.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Explode.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Gradient.png
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutOut_Transform.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_Out_Miss.anim
|
|
- Assets/Resources/Games/seeSaw.prefab
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BadIn_SeeReact.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/SeeInverter.controller
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BopSaw.anim
|
|
- Assets/Resources/Sfx/games/seeSaw/explosionBlack.wav
|
|
- Assets/Resources/Sfx/games/seeSaw/otherShortJump.wav
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Lightning.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_Out_Barely.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Good.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/SawInverter/Invert.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Invert.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Refs/Full.png
|
|
- Assets/Resources/Sfx/games/seeSaw/just.wav
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_Out_Big.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Seesaw2.png
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Seesaw.controller
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_Out_Miss.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BigTuck_See.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_In_Big.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutIn_Start.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_Out.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/NeutralSaw.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BopSee.anim
|
|
- Assets/Resources/Sfx/games/seeSaw/explosionWhite.wav
|
|
- Assets/Resources/Sfx/games/seeSaw/midAirShine.wav
|
|
- Assets/Resources/Sfx/games/seeSaw/prepareHigh.wav
|
|
- Assets/Resources/Sfx/games/seeSaw/playerLongJump.wav
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Choke_Saw_Intro.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_In_Miss.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Choke_See.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutIn_Tuck.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/SawInverter/NoInvert.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutIn_Transform.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_In_Miss.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/SeeSaw.mat
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_In.anim
|
|
- Assets/Resources/Sfx/games/seeSaw/playerShortJump.wav
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_Out.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/SawInverter/GuyInverter.controller
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Neut.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BopSee_Strum.anim
|
|
- Assets/Resources/Sfx/games/seeSaw/otherLand.wav
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_InOut_Tuck.anim
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Choke_See_Intro.anim
|
|
- Assets/Resources/Sfx/games/seeSaw/miss.wav
|
|
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_In.anim
|
|
- Assets/Resources/Sfx/games/seeSaw/playerHighJump.wav
|
|
Dependencies: []
|