mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-12-04 23:37:27 +00:00
ecbe84074f
- implement the InputController abstract class, an adapter class for any HID interface to use common controller methods relevant to Heaven Studio - implement InputKeyboard and InputJoyshock classes, for keyboard input and controllers driven by JoyShockLibrary respectively - add Linux compile of JoyShockLibrary
176 lines
No EOL
6.6 KiB
C#
176 lines
No EOL
6.6 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.InteropServices;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
public static class JSL
|
|
{
|
|
public const int ButtonMaskUp = 0;
|
|
public const int ButtonMaskDown = 1;
|
|
public const int ButtonMaskLeft = 2;
|
|
public const int ButtonMaskRight = 3;
|
|
public const int ButtonMaskPlus = 4;
|
|
public const int ButtonMaskOptions = 4;
|
|
public const int ButtonMaskMinus = 5;
|
|
public const int ButtonMaskShare = 5;
|
|
public const int ButtonMaskLClick = 6;
|
|
public const int ButtonMaskRClick = 7;
|
|
public const int ButtonMaskL = 8;
|
|
public const int ButtonMaskR = 9;
|
|
public const int ButtonMaskZL = 10;
|
|
public const int ButtonMaskZR = 11;
|
|
public const int ButtonMaskS = 12;
|
|
public const int ButtonMaskE = 13;
|
|
public const int ButtonMaskW = 14;
|
|
public const int ButtonMaskN = 15;
|
|
public const int ButtonMaskHome = 16;
|
|
public const int ButtonMaskPS = 16;
|
|
public const int ButtonMaskCapture = 17;
|
|
public const int ButtonMaskTouchpadClick = 17;
|
|
public const int ButtonMaskSL = 18;
|
|
public const int ButtonMaskSR = 19;
|
|
|
|
public const int TypeJoyConLeft = 1;
|
|
public const int TypeJoyConRight = 2;
|
|
public const int TypeProController = 3;
|
|
public const int TypeDualShock4 = 4;
|
|
public const int TypeDualSense = 5;
|
|
|
|
public const int SplitLeft = 1;
|
|
public const int SplitRight = 2;
|
|
public const int SplitFull = 3;
|
|
|
|
// PS5 Player maps for the DS Player Lightbar
|
|
public static readonly int[] DualSensePlayerMask = {
|
|
4,
|
|
10,
|
|
21,
|
|
27,
|
|
31
|
|
};
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
public struct JOY_SHOCK_STATE
|
|
{
|
|
public int buttons;
|
|
public float lTrigger;
|
|
public float rTrigger;
|
|
public float stickLX;
|
|
public float stickLY;
|
|
public float stickRX;
|
|
public float stickRY;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
public struct IMU_STATE
|
|
{
|
|
public float accelX;
|
|
public float accelY;
|
|
public float accelZ;
|
|
public float gyroX;
|
|
public float gyroY;
|
|
public float gyroZ;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
public struct MOTION_STATE {
|
|
float quatW;
|
|
float quatX;
|
|
float quatY;
|
|
float quatZ;
|
|
float accelX;
|
|
float accelY;
|
|
float accelZ;
|
|
float gravX;
|
|
float gravY;
|
|
float gravZ;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
public struct TOUCH_STATE {
|
|
int t0Id;
|
|
int t1Id;
|
|
bool t0Down;
|
|
bool t1Down;
|
|
float t0X;
|
|
float t0Y;
|
|
float t1X;
|
|
float t1Y;
|
|
}
|
|
|
|
public delegate void EventCallback(int handle, JOY_SHOCK_STATE state, JOY_SHOCK_STATE lastState,
|
|
IMU_STATE imuState, IMU_STATE lastImuState, float deltaTime);
|
|
|
|
public delegate void TouchCallback(int handle, TOUCH_STATE state, TOUCH_STATE lastState, float deltaTime);
|
|
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern int JslConnectDevices();
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern int JslGetConnectedDeviceHandles(int[] deviceHandleArray, int size);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslDisconnectAndDisposeAll();
|
|
|
|
[DllImport("JoyShockLibrary", CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern JOY_SHOCK_STATE JslGetSimpleState(int deviceId);
|
|
[DllImport("JoyShockLibrary", CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern IMU_STATE JslGetIMUState(int deviceId);
|
|
[DllImport("JoyShockLibrary", CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern MOTION_STATE JslGetMotionState(int deviceId);
|
|
[DllImport("JoyShockLibrary", CallingConvention = CallingConvention.Cdecl)]
|
|
public static extern TOUCH_STATE JslGetTouchState(int deviceId);
|
|
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern float JslGetStickStep(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern float JslGetTriggerStep(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern float JslGetPollRate(int deviceId);
|
|
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern float JslGetTouchId(int deviceId, bool secondTouch = false);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern float JslGetTouchDown(int deviceId, bool secondTouch = false);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern float JslGetTouchX(int deviceId, bool secondTouch = false);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern float JslGetTouchY(int deviceId, bool secondTouch = false);
|
|
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslResetContinuousCalibration(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslStartContinuousCalibration(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslPauseContinuousCalibration(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslGetCalibrationOffset(int deviceId, ref float xOffset, ref float yOffset, ref float zOffset);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslGetCalibrationOffset(int deviceId, float xOffset, float yOffset, float zOffset);
|
|
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslSetCallback(EventCallback callback);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslSetTouchCallback(TouchCallback callback);
|
|
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern int JslGetControllerType(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern int JslGetControllerSplitType(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern int JslGetControllerColour(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern int JslGetControllerButtonColour(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern int JslGetControllerLeftGripColour(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern int JslGetControllerRightGripColour(int deviceId);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslSetLightColour(int deviceId, int colour);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslSetRumble(int deviceId, int smallRumble, int bigRumble);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslSetRumbleFrequency(int deviceId, float smallRumble, float bigRumble, float smallFrequency, float bigFrequency);
|
|
[DllImport("JoyShockLibrary")]
|
|
public static extern void JslSetPlayerNumber(int deviceId, int number);
|
|
} |