HeavenStudioPlus/Assets/Resources/Sprites/Games/NightWalkGBA/NightWalkGBA.png.meta
ev 98233e174d Nightwalk GBA (#569)
* Nightwalks set up

* Play yan with balloons

* platformSetUp

* Platform handler fundamentals

* Count In Added

* small thing

* Got em inputs in nightwalk gba to work

* Platforms now spawn when there's no count-in

* He jumps now!

* Decreased platform count

* Height changes added

* Randomness for height changes

* Name changing

* Fixed a bug with no count in blocks

* Ok height changes should be flawless now

* No jumping added

* Umbrella and lollipop added

* Umbrella drum pattern added

* Fallyan :(

* Implemented falling :(

* Fixed drum patterns not working

* Fish implemented

* Fixed kick sound being weird

* 4 beat count in added

* Tweaked landing pos

* Walking Count-In added

* new sprites touched up anims

* oops1

* barely anims

* Implemented barelies into nightwalk gba

* Balloons have random positioning now

* New sounds and whiff/barely sounds

* Fall smear added

* Fixed issues with platform heights on gameswitches

* 24 platforms

* walk is normalized now

* Star scrolling functionality done

* Blink animations n stuff

* STARS BLINK NOW

* Force evolve added + tweaks

* Fixed stars not stopping + upped amount of stars

* End event setup

* Finding end blocks logic added

* end event functionality finished

* end platform anim

* fixed anim

* only stars on screen evolve

* 2 evolve by default

* End event fixes

* more blinking

* star blinks now and has string

* minor tweak

* fix to interaction between fish and end block

* tweaked dropdown values

* removed fish sound

* named some sprites in the spritesheet

* high jump and roll anims

* Roll sound should only play if valid

* Small fix to roll cue sound logic

* Another small fix to roll cue sound logic

* ok actually fixed roll sound

* roll platform added to jumpl platform prefab

* Roll cue platform visuals done

* Basic Roll Cue implemented

* flower

* umbrella

* barely for roll release

* OOPS

* smol fixes

* fixed visual stuff and added missing to rolls

* redid sheet, new anims

* slow walkin'

* adjustments

* oops

* adjusted smear

* improved interaction between roll and end block

* improved interaction between roll cue and platform heights

* 32 stars

* made the star boundary way smaller

* how was i this stupid

* fixed more interactions

* stack proof roll cue and also end block + roll cue fix

* Fixed things related to stars

* fixed no jumping not working with end block + roll

* nearing the final stages

* rolls counts for 2 jumps now

* fixed a bug to do with roll platforms and made roll platform sounds not be able to be played on invalid beats

* made stage 2 stars bigger

* added destroy roll platform sprites

* update to new systems

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-28 06:03:53 +00:00

1801 lines
41 KiB
Text

fileFormatVersion: 2
guid: 425aa48453840844d9f049d7ebd849ce
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: NightWalkGBA_0
rect:
serializedVersion: 2
x: 1290
y: 1978
width: 407
height: 189
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bdcfb647b0977b14586dd247f281c3ee
internalID: 130521762
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_1
rect:
serializedVersion: 2
x: 1904
y: 2185
width: 219
height: 195
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 62ca387ee5da57248b351f3ffe3b2486
internalID: 1507133511
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_2
rect:
serializedVersion: 2
x: 2129
y: 2087
width: 224
height: 279
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1180c2c73b2ffba49a372ea2f8147f8d
internalID: 1594823612
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_3
rect:
serializedVersion: 2
x: 2370
y: 2165
width: 106
height: 180
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5eaeef81d1151bb40a984d7a39d94c51
internalID: 242634543
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: jumpImpact
rect:
serializedVersion: 2
x: 753
y: 1986
width: 320
height: 160
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: db3db515ea6dc7d4cb6bd236ffe3668b
internalID: -938550924
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_5
rect:
serializedVersion: 2
x: 0
y: 132
width: 174
height: 1302
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b13d846095039c841855d2e8ec2a63fe
internalID: 1455939149
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_6
rect:
serializedVersion: 2
x: 287
y: 747
width: 349
height: 154
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3e6631f963cb268409e5ef94f0849f3b
internalID: 572682246
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: noteImpact
rect:
serializedVersion: 2
x: 418
y: 999
width: 220
height: 148
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8899cb200589a0843bb0e03dcb54e005
internalID: -354181421
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_8
rect:
serializedVersion: 2
x: 98
y: 2597
width: 164
height: 218
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 34f6b4241dd948d49b03a0a54f00ee3a
internalID: -918192081
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_9
rect:
serializedVersion: 2
x: 363
y: 2599
width: 160
height: 215
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e736cdb99c744e0478540b1e016d41fa
internalID: -979178364
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_10
rect:
serializedVersion: 2
x: 645
y: 2595
width: 152
height: 227
alignment: 9
pivot: {x: 0.52980405, y: 0.50000215}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fef5d858e7aa55d43af85122f28124ed
internalID: 379567741
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: fall1
rect:
serializedVersion: 2
x: 960
y: 2549
width: 151
height: 308
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3fdc95a5adc27e64d94cd7f754177937
internalID: -2087613087
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: fall2
rect:
serializedVersion: 2
x: 1185
y: 2550
width: 150
height: 306
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: cc091dd0d2f35f84186c28080a6041af
internalID: 1736942892
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: fall3
rect:
serializedVersion: 2
x: 1434
y: 2553
width: 147
height: 305
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c3def2ffdd6a40f4b9d0ff5f5e63e762
internalID: 1997566507
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_14
rect:
serializedVersion: 2
x: 1882
y: 2709
width: 176
height: 152
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d4a725a4809c809468bec82bc19ddec6
internalID: -2114634637
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_15
rect:
serializedVersion: 2
x: 2144
y: 2763
width: 97
height: 103
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d30bd7ed38ecdd94d9ea2dfd1b133d2c
internalID: 950189746
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_16
rect:
serializedVersion: 2
x: 2317
y: 2693
width: 96
height: 175
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6c0c353281ffad149b1025ba6e1baa4a
internalID: 1245348893
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_17
rect:
serializedVersion: 2
x: 2511
y: 2473
width: 27
height: 369
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1687648b679a32c44aa5a7b3fb7f399d
internalID: 763458304
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_18
rect:
serializedVersion: 2
x: 2608
y: 2522
width: 365
height: 313
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 10b6762c33d260a4db5d143b9322a762
internalID: -1703310874
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_19
rect:
serializedVersion: 2
x: 3030
y: 2378
width: 479
height: 462
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a6ecc1ae537560a47b540a7e61f5a6bb
internalID: -980979782
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_20
rect:
serializedVersion: 2
x: 1720
y: 2668
width: 58
height: 82
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0744364a2b5d204458229206cd304f9a
internalID: -193465265
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_21
rect:
serializedVersion: 2
x: 2143
y: 2628
width: 104
height: 57
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 90c64671460ae714897f2746c7bb852c
internalID: -1673937283
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: shockyan
rect:
serializedVersion: 2
x: 609
y: 2183
width: 268
height: 334
alignment: 9
pivot: {x: 0.54663676, y: 0.48396274}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1f19bac7ccd022d4e89ccb7cdc4a5871
internalID: 1851998298
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: roll1
rect:
serializedVersion: 2
x: 1888
y: 2476
width: 116
height: 106
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 73742c09d87d6234cad4433f7a72ab99
internalID: 1372235165
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: roll2
rect:
serializedVersion: 2
x: 2055
y: 2475
width: 113
height: 113
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: be82a3dbab5a9bb4da8866f6157ec920
internalID: -564146531
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_25
rect:
serializedVersion: 2
x: 2315
y: 2491
width: 98
height: 144
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 670ff7076b256504b8c6fc3c0ff54c2e
internalID: -1611729225
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_27
rect:
serializedVersion: 2
x: 87
y: 2259
width: 194
height: 216
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8129bf9b36107f84190dd1ae0f30a648
internalID: 745754822
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_28
rect:
serializedVersion: 2
x: 347
y: 2260
width: 202
height: 231
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 50a65026332ade24292a7dfa8d86db13
internalID: 1216645664
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: walk1
rect:
serializedVersion: 2
x: 949
y: 2257
width: 165
height: 217
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5e49c3622c76d6d45820f7410277b762
internalID: -239389510
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: walk2
rect:
serializedVersion: 2
x: 1222
y: 2266
width: 119
height: 218
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ca8d9f73425a9b842b5407c437e04e85
internalID: 1010555121
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: walk3
rect:
serializedVersion: 2
x: 1449
y: 2265
width: 116
height: 231
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9669640c82a9e9e41bdbd935fbc2cf9c
internalID: 1167249015
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: walk4
rect:
serializedVersion: 2
x: 1681
y: 2263
width: 138
height: 230
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b58ed61c9ef4cba4fa014b7d2de1a6ad
internalID: 1487079887
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_33
rect:
serializedVersion: 2
x: 2606
y: 2007
width: 412
height: 450
alignment: 9
pivot: {x: 0.42683476, y: 0.49631923}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 09662e843e3d78f46b2f043d0db620e1
internalID: -2078596099
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: highJump1
rect:
serializedVersion: 2
x: 3166
y: 2059
width: 92
height: 275
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8f7fec447763fa24d812d3228b484025
internalID: -2145292818
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_36
rect:
serializedVersion: 2
x: 117
y: 1526
width: 46
height: 366
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 27dc11e85f552a641b86aed7d30bf7c0
internalID: 384230439
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_37
rect:
serializedVersion: 2
x: 276
y: 1817
width: 161
height: 161
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a4b0d9a7bad9ba746bd6bc7b479cde98
internalID: 1021962739
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: stem
rect:
serializedVersion: 2
x: 524
y: 1596
width: 94
height: 272
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 29526d0796307924aade1a8ce3181f65
internalID: -124737513
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Heart
rect:
serializedVersion: 2
x: 689
y: 1788
width: 189
height: 162
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 32451329f6bc08242b1eb7ee05485def
internalID: -291031518
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_40
rect:
serializedVersion: 2
x: 1161
y: 1542
width: 81
height: 297
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 38272004a37a4b4488ac66cadde03c54
internalID: -1838287392
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_41
rect:
serializedVersion: 2
x: 1318
y: 1374
width: 36
height: 520
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e74262b5eb4de4840af28d1647f9e6b5
internalID: -543996660
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_42
rect:
serializedVersion: 2
x: 1441
y: 1602
width: 296
height: 262
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 16e7ce24766efe74f894a24c06ba6521
internalID: 1233041225
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: by
rect:
serializedVersion: 2
x: 1810
y: 1713
width: 106
height: 164
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1c92e752e773ed441b760a739e43abf6
internalID: 2115022471
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: bb
rect:
serializedVersion: 2
x: 1974
y: 1710
width: 106
height: 164
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6ca1a862921535646beb1b2165da4323
internalID: 1820544703
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: br
rect:
serializedVersion: 2
x: 2148
y: 1710
width: 105
height: 164
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e5e34afcef9fa04429fc582b224bcc2e
internalID: 592522720
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_46
rect:
serializedVersion: 2
x: 2432
y: 1799
width: 52
height: 54
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 472a501eeb1dddd49919afe324f7dacc
internalID: 383000653
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_47
rect:
serializedVersion: 2
x: 2599
y: 1780
width: 100
height: 97
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8d2af09d544855441961f46912ba79f2
internalID: -1579706679
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_48
rect:
serializedVersion: 2
x: 2784
y: 1547
width: 346
height: 383
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 88018b37a22b8564f95c1984dfff2b3f
internalID: -1665585156
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_49
rect:
serializedVersion: 2
x: 988
y: 1610
width: 76
height: 173
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8cd8edd4882b30944a58cb6301b80442
internalID: -1115354204
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: bg
rect:
serializedVersion: 2
x: 1810
y: 1484
width: 106
height: 164
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c866e0a56746d5b4e9655b743f8f4fdb
internalID: 1853531967
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: bp
rect:
serializedVersion: 2
x: 1981
y: 1481
width: 105
height: 163
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a2f482f4bc7bb304e915bb8e864adb43
internalID: 529839015
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_52
rect:
serializedVersion: 2
x: 2416
y: 1498
width: 195
height: 201
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7ee575a1ed5bcba499003f5bdef04d5f
internalID: -867128651
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: platform
rect:
serializedVersion: 2
x: 264
y: 1381
width: 252
height: 43
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 13, y: 15, z: 17, w: 15}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fc6ae1ebe9fc7c2479e89116035693ad
internalID: 1193791270
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: jumplat2
rect:
serializedVersion: 2
x: 888
y: 0
width: 202
height: 1444
alignment: 9
pivot: {x: 0.51266176, y: 0.4999999}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 262640fb85218cb4ea156e31af4a7714
internalID: 2115410046
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: star3
rect:
serializedVersion: 2
x: 2482
y: 1089
width: 360
height: 361
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7a456430a584cf5439cafdf218d8151a
internalID: 185895591
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_57
rect:
serializedVersion: 2
x: 2943
y: 848
width: 673
height: 682
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b8ab1292b8f5fbb45b1f4ee3816c3d50
internalID: 1545199381
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_58
rect:
serializedVersion: 2
x: 1454
y: 1281
width: 267
height: 124
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0933901ce0e5def4d89b06abbf910da1
internalID: 570068404
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: jumpplat1
rect:
serializedVersion: 2
x: 1067
y: 0
width: 202
height: 1444
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c977138d74f20894d9c4da262d6da33d
internalID: 629073624
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_60
rect:
serializedVersion: 2
x: 322
y: 1241
width: 60
height: 60
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4863c2fde317c6244941ad8ede973fe8
internalID: -1055323021
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: light2
rect:
serializedVersion: 2
x: 404
y: 1237
width: 68
height: 68
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5718ae5f898d6594986cbc7de403f7f5
internalID: 2140544610
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: light
rect:
serializedVersion: 2
x: 488
y: 1229
width: 74
height: 74
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7d101da65b4db4b4499ead1e31adf842
internalID: -1879352647
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: note
rect:
serializedVersion: 2
x: 276
y: 1042
width: 67
height: 84
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e94a46cd8fb424c4bb58d46efdb088b4
internalID: -1832946202
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_67
rect:
serializedVersion: 2
x: 2041
y: 684
width: 369
height: 360
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 916c05cb4c6f8494c8283035c36892d4
internalID: -1454669647
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_68
rect:
serializedVersion: 2
x: 2485
y: 683
width: 362
height: 362
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: be2f640004c2d0942b8f5df38b566a3b
internalID: 1756074533
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: jumplat3
rect:
serializedVersion: 2
x: 672
y: 0
width: 202
height: 1444
alignment: 9
pivot: {x: 0.5182891, y: 0.49980313}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fd9616c17cc0bf14abfb0c54fc981683
internalID: -199434903
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: star1
rect:
serializedVersion: 2
x: 2061
y: 1132
width: 152
height: 146
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4faf11ac9a45d1741ba5051a534e49e4
internalID: -118935731
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: star2
rect:
serializedVersion: 2
x: 2240
y: 1127
width: 181
height: 185
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 01699c86573ae3740bbe10c53e6ba8e8
internalID: -1214346626
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_11
rect:
serializedVersion: 2
x: 1878
y: 967
width: 84
height: 120
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 37b7494a01f34024f970d6c130672e3a
internalID: -144890441
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_12
rect:
serializedVersion: 2
x: 1773
y: 966
width: 78
height: 105
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7e2cf214249519b44b1179adf0ab809a
internalID: 2052607314
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_13
rect:
serializedVersion: 2
x: 1780
y: 687
width: 181
height: 185
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 538c4a71abb65814295f8b832d39d8cd
internalID: -682300885
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_22
rect:
serializedVersion: 2
x: 1593
y: 691
width: 152
height: 146
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9b90182093a00414f94d745443804a21
internalID: -1483504733
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: NightWalkGBA_26
rect:
serializedVersion: 2
x: 1286
y: 953
width: 181
height: 170
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 30b51a6daab9d3744a1ccfea7ab7c7d0
internalID: 2057711124
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: platformnorod
rect:
serializedVersion: 2
x: 1117
y: 1294
width: 98
height: 97
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5234a4cff0126f346998ec148abe5962
internalID: -1710010968
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: norod2
rect:
serializedVersion: 2
x: 914
y: 1294
width: 149
height: 143
alignment: 9
pivot: {x: 0.49816075, y: 0.34283918}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b6ef3aca290058842aa6b2a4f0fc5baf
internalID: 1536196528
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: norod3
rect:
serializedVersion: 2
x: 685
y: 1294
width: 180
height: 138
alignment: 9
pivot: {x: 0.4929484, y: 0.34364033}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 31585aaa14a38f545b84a8dbdcc98505
internalID: 1438410946
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: smol
rect:
serializedVersion: 2
x: 331
y: 518
width: 230
height: 130
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1c0799baacd79a74cb791232255ac9b6
internalID: 1781156713
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: long
rect:
serializedVersion: 2
x: 179
y: 287
width: 486
height: 132
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a36ddff1dd2b1f14f968ef2ba1e9e857
internalID: -778396330
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
Heart: -291031518
NightWalkGBA_0: 130521762
NightWalkGBA_1: 1507133511
NightWalkGBA_10: 379567741
NightWalkGBA_11: -144890441
NightWalkGBA_12: 2052607314
NightWalkGBA_13: -682300885
NightWalkGBA_14: -2114634637
NightWalkGBA_15: 950189746
NightWalkGBA_16: 1245348893
NightWalkGBA_17: 763458304
NightWalkGBA_18: -1703310874
NightWalkGBA_19: -980979782
NightWalkGBA_2: 1594823612
NightWalkGBA_20: -193465265
NightWalkGBA_21: -1673937283
NightWalkGBA_22: -1483504733
NightWalkGBA_25: -1611729225
NightWalkGBA_26: 2057711124
NightWalkGBA_27: 745754822
NightWalkGBA_28: 1216645664
NightWalkGBA_3: 242634543
NightWalkGBA_33: -2078596099
NightWalkGBA_36: 384230439
NightWalkGBA_37: 1021962739
NightWalkGBA_40: -1838287392
NightWalkGBA_41: -543996660
NightWalkGBA_42: 1233041225
NightWalkGBA_46: 383000653
NightWalkGBA_47: -1579706679
NightWalkGBA_48: -1665585156
NightWalkGBA_49: -1115354204
NightWalkGBA_5: 1455939149
NightWalkGBA_52: -867128651
NightWalkGBA_55: 1321917234
NightWalkGBA_57: 1545199381
NightWalkGBA_58: 570068404
NightWalkGBA_6: 572682246
NightWalkGBA_60: -1055323021
NightWalkGBA_63: -405823323
NightWalkGBA_64: 1313748795
NightWalkGBA_65: 1128627772
NightWalkGBA_67: -1454669647
NightWalkGBA_68: 1756074533
NightWalkGBA_69: 890641523
NightWalkGBA_8: -918192081
NightWalkGBA_9: -979178364
bb: 1820544703
bg: 1853531967
bp: 529839015
br: 592522720
by: 2115022471
fall1: -2087613087
fall2: 1736942892
fall3: 1997566507
highJump1: -2145292818
highJump2: 1835935371
jumpImpact: -938550924
jumplat2: 2115410046
jumplat3: -199434903
jumpplat1: 629073624
light: -1879352647
light2: 2140544610
long: -778396330
norod2: 1536196528
norod3: 1438410946
note: -1832946202
noteImpact: -354181421
platform: 1193791270
platformnorod: -1710010968
roll1: 1372235165
roll2: -564146531
shockyan: 1851998298
smol: 1781156713
star1: -118935731
star2: -1214346626
star3: 185895591
stem: -124737513
walk1: -239389510
walk2: 1010555121
walk3: 1167249015
walk4: 1487079887
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: