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https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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bb2ae74339
* add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing |
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.. | ||
AnimationHelpers.cs | ||
AnimationHelpers.cs.meta | ||
BeatAction.cs | ||
BeatAction.cs.meta | ||
BitwiseUtils.cs | ||
BitwiseUtils.cs.meta | ||
CommonAnimEvents.cs | ||
CommonAnimEvents.cs.meta | ||
EasingFunctions.cs | ||
EasingFunctions.cs.meta | ||
EntityTypes.cs | ||
EntityTypes.cs.meta | ||
GameEvent.cs | ||
GameEvent.cs.meta | ||
MultiSound.cs | ||
MultiSound.cs.meta | ||
ParticleSystemHelpers.cs | ||
ParticleSystemHelpers.cs.meta | ||
Sound.cs | ||
Sound.cs.meta | ||
SoundByte.cs | ||
SoundByte.cs.meta | ||
StringUtils.cs | ||
StringUtils.cs.meta | ||
SwapEditorShortcutsOnPlayerFocus.cs | ||
SwapEditorShortcutsOnPlayerFocus.cs.meta | ||
UiScrollRectEventBubbling.cs | ||
UiScrollRectEventBubbling.cs.meta |