HeavenStudioPlus/Assets/Bundled/Games/FlipperFlop/Sounds/count
minenice55 1c6eae8005
Resource Optimization (#812)
* right foot creep

* look around stay low

* optimize the fan club prefab

use anim layers for the monkeys

* dansa med oss

* klappa era hander

* cossack sandvich

* soldier of dance

add speed halving / doubling functionality to choreographies

* fix selection of starting dance

* asset re-organization

* organize the last of the 1.0 games

* Wall

* floating windows can no longer become larger than the actual screen
2024-03-30 02:52:14 +00:00
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flipperRollCount1.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount1.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount2.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount2.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount3.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount3.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount4.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount4.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount5.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount5.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount6.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount6.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount7.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount7.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount7B.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount7B.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount8.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount8.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount9.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount9.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount10.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCount10.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountA.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountA.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountB.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountB.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountC.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountC.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountNow.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountNow.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountS.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flipperRollCountS.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount1.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount1.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount1B.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount1B.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount1C.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount1C.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount2.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount2.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount2B.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount2B.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount2C.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount2C.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount3.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount3.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount3B.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount3B.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount4.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount4.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount4B.ogg Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCount4B.ogg.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCountFail1.wav Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCountFail1.wav.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCountFail2.wav Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCountFail2.wav.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCountFail3.wav Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCountFail3.wav.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCountFail4.wav Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopCountFail4.wav.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopNoise1.wav Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopNoise1.wav.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopNoise2.wav Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopNoise2.wav.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopNoise3.wav Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
flopNoise3.wav.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00