mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 19:55:09 +00:00
c7d829c033
* Spaceball cleanup and small bug fix * Replace old hit sound in spaceball * Camera filters * added 9 new filters, including 3 types of sepia * oops * remark * normalization of fade out and fade in on filters are by 100 * GenerateFilterTypeEnum comments * Pure black and white filter * Zooming * Constant playback bar offset * Prepare box selector rewrite * Update icons, finalize
20 lines
460 B
C#
20 lines
460 B
C#
using UnityEngine;
|
|
using UnityEngine.Events;
|
|
using UnityEngine.EventSystems;
|
|
|
|
namespace HeavenStudio.Editor
|
|
{
|
|
public class ButtonDoubleClick : MonoBehaviour, IPointerClickHandler
|
|
{
|
|
public UnityEvent onDoubleClick;
|
|
|
|
public void OnPointerClick(PointerEventData eventData)
|
|
{
|
|
var tap = eventData.clickCount;
|
|
if (tap == 2)
|
|
{
|
|
onDoubleClick.Invoke();
|
|
}
|
|
}
|
|
}
|
|
}
|