HeavenStudioPlus/Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs
Carson Kompon a97fd43ec3 He rotate
2022-03-03 19:15:56 -05:00

33 lines
No EOL
557 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.WizardsWaltz
{
public class WizardsWaltz : Minigame
{
public Wizard wizard;
public static WizardsWaltz instance;
private void Awake()
{
instance = this;
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}