mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-12-01 22:07:31 +00:00
606ad902e7
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
290 lines
No EOL
11 KiB
C#
290 lines
No EOL
11 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
using DG.Tweening;
|
|
|
|
using RhythmHeavenMania.Util;
|
|
|
|
namespace RhythmHeavenMania.Games.ForkLifter
|
|
{
|
|
public class ForkLifterPlayer : MonoBehaviour
|
|
{
|
|
public static ForkLifterPlayer instance { get; set; }
|
|
|
|
[Header("Objects")]
|
|
public GameObject fork;
|
|
public Sprite peaSprite;
|
|
public Sprite hitFX;
|
|
public Sprite hitFXG;
|
|
public Sprite hitFXMiss;
|
|
public Sprite hitFX2;
|
|
public Transform early, perfect, late;
|
|
|
|
[SerializeField]
|
|
private BoxCollider2D col;
|
|
|
|
private Animator anim;
|
|
|
|
private int currentHitInList = 0;
|
|
|
|
public int currentEarlyPeasOnFork;
|
|
public int currentPerfectPeasOnFork;
|
|
public int currentLatePeasOnFork;
|
|
|
|
private bool isEating = false;
|
|
|
|
// Burger shit
|
|
|
|
public bool topbun, middleburger, bottombun;
|
|
|
|
// -----------
|
|
|
|
private void Awake()
|
|
{
|
|
instance = this;
|
|
}
|
|
|
|
private void Start()
|
|
{
|
|
anim = GetComponent<Animator>();
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if (PlayerInput.Pressed())
|
|
{
|
|
Stab(null);
|
|
}
|
|
|
|
if (ForkLifter.instance.EligibleHits.Count == 0)
|
|
{
|
|
currentHitInList = 0;
|
|
}
|
|
}
|
|
|
|
public void Eat()
|
|
{
|
|
if (currentEarlyPeasOnFork != 0 || currentPerfectPeasOnFork != 0 || currentLatePeasOnFork != 0)
|
|
{
|
|
anim.Play("Player_Eat", 0, 0);
|
|
isEating = true;
|
|
}
|
|
}
|
|
|
|
public void EatConfirm()
|
|
{
|
|
if (topbun && middleburger && bottombun)
|
|
{
|
|
Jukebox.PlayOneShotGame("forkLifter/burger");
|
|
}
|
|
else
|
|
{
|
|
if (currentEarlyPeasOnFork > 0 || currentLatePeasOnFork > 0)
|
|
{
|
|
Jukebox.PlayOneShotGame($"forkLifter/cough_{Random.Range(1, 3)}");
|
|
}
|
|
else
|
|
{
|
|
Jukebox.PlayOneShotGame("forkLifter/gulp");
|
|
}
|
|
}
|
|
|
|
RemoveObjFromFork();
|
|
}
|
|
|
|
public void RemoveObjFromFork()
|
|
{
|
|
for (int i = 0; i < early.transform.childCount; i++)
|
|
{
|
|
Destroy(early.transform.GetChild(i).gameObject);
|
|
}
|
|
for (int i = 0; i < perfect.transform.childCount; i++)
|
|
{
|
|
Destroy(perfect.transform.GetChild(i).gameObject);
|
|
}
|
|
for (int i = 0; i < late.transform.childCount; i++)
|
|
{
|
|
Destroy(late.transform.GetChild(i).gameObject);
|
|
}
|
|
currentEarlyPeasOnFork = 0;
|
|
currentPerfectPeasOnFork = 0;
|
|
currentLatePeasOnFork = 0;
|
|
|
|
isEating = false;
|
|
|
|
topbun = false; middleburger = false; bottombun = false;
|
|
}
|
|
|
|
public void Stab(Pea p)
|
|
{
|
|
if (isEating) return;
|
|
/*var EligibleHits = ForkLifter.instance.EligibleHits;
|
|
bool canHit = (ForkLifter.instance.EligibleHits.Count > 0) && (currentHitInList < ForkLifter.instance.EligibleHits.Count);
|
|
|
|
int events = ForkLifter.instance.MultipleEventsAtOnce();
|
|
|
|
for (int pt = 0; pt < events; pt++)
|
|
{
|
|
if (canHit)
|
|
{
|
|
GameObject pea = new GameObject();
|
|
|
|
if (EligibleHits[currentHitInList].perfect)
|
|
{
|
|
pea.transform.parent = perfect.transform;
|
|
pea.transform.localScale = Vector2.one;
|
|
|
|
pea.transform.localPosition = Vector3.zero;
|
|
|
|
for (int i = 0; i < perfect.transform.childCount; i++)
|
|
{
|
|
perfect.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentPerfectPeasOnFork);
|
|
}
|
|
|
|
SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
|
|
psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
|
|
psprite.sortingOrder = 20;
|
|
switch (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type)
|
|
{
|
|
case 0:
|
|
psprite.sortingOrder = 101;
|
|
break;
|
|
case 1:
|
|
psprite.sortingOrder = 104;
|
|
break;
|
|
case 2:
|
|
psprite.sortingOrder = 103;
|
|
break;
|
|
case 3:
|
|
psprite.sortingOrder = 102;
|
|
break;
|
|
}
|
|
|
|
GameObject hitFXo = new GameObject();
|
|
hitFXo.transform.localPosition = new Vector3(1.9969f, -3.7026f);
|
|
hitFXo.transform.localScale = new Vector3(3.142196f, 3.142196f);
|
|
SpriteRenderer hfxs = hitFXo.AddComponent<SpriteRenderer>();
|
|
hfxs.sprite = hitFX;
|
|
hfxs.sortingOrder = 100;
|
|
hfxs.DOColor(new Color(1, 1, 1, 0), 0.05f).OnComplete(delegate { Destroy(hitFXo); });
|
|
|
|
FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
|
|
|
|
Jukebox.PlayOneShotGame("forkLifter/stab");
|
|
|
|
currentPerfectPeasOnFork++;
|
|
|
|
if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 1)
|
|
{
|
|
topbun = true;
|
|
}
|
|
else if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 2)
|
|
{
|
|
middleburger = true;
|
|
}
|
|
else if (EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type == 3)
|
|
{
|
|
bottombun = true;
|
|
}
|
|
|
|
RemovePea();
|
|
|
|
GameProfiler.instance.IncreaseScore();
|
|
}
|
|
else if (EligibleHits[currentHitInList].early)
|
|
{
|
|
pea.transform.parent = early.transform;
|
|
pea.transform.localScale = Vector2.one;
|
|
|
|
pea.transform.localPosition = Vector3.zero;
|
|
pea.transform.localRotation = Quaternion.Euler(0, 0, 90);
|
|
|
|
for (int i = 0; i < early.transform.childCount; i++)
|
|
{
|
|
early.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentEarlyPeasOnFork);
|
|
}
|
|
|
|
SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
|
|
psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
|
|
psprite.sortingOrder = 20;
|
|
HitFXMiss(new Vector2(1.0424f, -4.032f), new Vector2(1.129612f, 1.129612f));
|
|
HitFXMiss(new Vector2(0.771f, -3.016f), new Vector2(1.71701f, 1.71701f));
|
|
HitFXMiss(new Vector2(2.598f, -2.956f), new Vector2(1.576043f, 1.576043f));
|
|
HitFXMiss(new Vector2(2.551f, -3.609f), new Vector2(1.200788f, 1.200788f));
|
|
|
|
FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
|
|
|
|
Jukebox.PlayOneShot("miss");
|
|
|
|
currentEarlyPeasOnFork++;
|
|
|
|
RemovePea();
|
|
}
|
|
else if (EligibleHits[currentHitInList].late)
|
|
{
|
|
pea.transform.parent = late.transform;
|
|
pea.transform.localScale = Vector2.one;
|
|
|
|
pea.transform.localPosition = Vector3.zero;
|
|
pea.transform.localRotation = Quaternion.Euler(0, 0, 90);
|
|
|
|
for (int i = 0; i < late.transform.childCount; i++)
|
|
{
|
|
late.transform.GetChild(i).transform.localPosition = new Vector3(0, (-1.67f - (0.15724f * i)) + 0.15724f * currentLatePeasOnFork);
|
|
}
|
|
|
|
SpriteRenderer psprite = pea.AddComponent<SpriteRenderer>();
|
|
psprite.sprite = ForkLifter.instance.peaHitSprites[EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type];
|
|
psprite.sortingOrder = 20;
|
|
HitFXMiss(new Vector2(1.0424f, -4.032f), new Vector2(1.129612f, 1.129612f));
|
|
HitFXMiss(new Vector2(0.771f, -3.016f), new Vector2(1.71701f, 1.71701f));
|
|
HitFXMiss(new Vector2(2.598f, -2.956f), new Vector2(1.576043f, 1.576043f));
|
|
HitFXMiss(new Vector2(2.551f, -3.609f), new Vector2(1.200788f, 1.200788f));
|
|
|
|
FastEffectHit(ForkLifter.instance.EligibleHits[currentHitInList].gameObject.GetComponent<Pea>().type);
|
|
|
|
Jukebox.PlayOneShot("miss");
|
|
|
|
currentLatePeasOnFork++;
|
|
|
|
RemovePea();
|
|
}
|
|
}
|
|
}*/
|
|
|
|
if (p == null)
|
|
{
|
|
Jukebox.PlayOneShotGame("forkLifter/stabnohit");
|
|
}
|
|
|
|
anim.Play("Player_Stab", 0, 0);
|
|
}
|
|
|
|
public void FastEffectHit(int type)
|
|
{
|
|
GameObject hitFX2o = new GameObject();
|
|
hitFX2o.transform.localPosition = new Vector3(0.11f, -2.15f);
|
|
hitFX2o.transform.localScale = new Vector3(5.401058f, 1.742697f);
|
|
hitFX2o.transform.localRotation = Quaternion.Euler(0, 0, -38.402f);
|
|
SpriteRenderer hfx2s = hitFX2o.AddComponent<SpriteRenderer>();
|
|
if (type == 2)
|
|
hfx2s.sprite = hitFXG;
|
|
else
|
|
hfx2s.sprite = hitFX2;
|
|
hfx2s.sortingOrder = -5;
|
|
hfx2s.DOColor(new Color(1, 1, 1, 0), 0.07f).OnComplete(delegate { Destroy(hitFX2o); });
|
|
}
|
|
|
|
public void HitFXMiss(Vector2 pos, Vector2 size)
|
|
{
|
|
GameObject hitFXo = new GameObject();
|
|
hitFXo.transform.localPosition = new Vector3(pos.x, pos.y);
|
|
hitFXo.transform.localScale = new Vector3(size.x, size.y);
|
|
SpriteRenderer hfxs = hitFXo.AddComponent<SpriteRenderer>();
|
|
hfxs.sprite = hitFXMiss;
|
|
hfxs.sortingOrder = 100;
|
|
hfxs.DOColor(new Color(1, 1, 1, 0), 0.05f).OnComplete(delegate { Destroy(hitFXo); });
|
|
}
|
|
}
|
|
} |