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49 lines
2.3 KiB
Text
49 lines
2.3 KiB
Text
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
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m_Name: Readme
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icon: {fileID: 2800000, guid: 7801804018a7dcf42abb827444e18660, type: 3}
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title: 'Lightweight RP (Preview) '
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sections:
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- heading: Lightweight Render Pipeline
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text: 'The Lightweight Scriptable Render Pipeline is currently still in development.
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At this stage we are seeking feedback on the feature, but it should be considered
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incomplete and subject to changes (API, UX, scope). As such, it is not covered
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by regular Unity support. Please direct any questions to the:'
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linkText: Preview Forum
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url: 'https://forum.unity.com/categories/betas-experimental-features.86/'
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- heading:
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text: 'This template is a good starting point for developers focused on performance
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and projects that use a primarily baked lighting solution. This template utilizes
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the Lightweight Scriptable Render Pipeline, which is a single-pass forward renderer.
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Using the Lightweight pipeline will decrease the draw call count on your project
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making it an ideal solution for lower-end hardware. '
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linkText:
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url:
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- heading:
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text: 'To read more about the Lightweight Render Pipeline check out the Scriptable
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Render Pipeline wiki here: '
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linkText: Scriptable Render Pipeline
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url: https://github.com/Unity-Technologies/ScriptableRenderPipeline/wiki
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- heading:
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text: 'This project also includes the new shader graph tool. This tool allows
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users to create shaders using a visual node editor instead of writing code.
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Read more about the shader graph here: '
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linkText: Shader Graph
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url: https://github.com/Unity-Technologies/ShaderGraph/wiki
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- heading:
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text: 'This project also includes the new Post-Processing stack, several presets
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to jump start development, and example content. To learn more about Post-Processing
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please refer to the wiki page located here:'
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linkText: Post-Processing
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url: https://github.com/Unity-Technologies/PostProcessing/wiki
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