HeavenStudioPlus/Assets/Resources/Sprites/Games/MunchyMonk/munchymonkbg.png.meta
AstrlJelly 9cddcac247
Munchy Monk Finalized (#432)
* stache stuff (still needs more work but yeah)

* new icon (TEMPORARY ICON!!!)
* some placeholder animations
* more two two jank fixed, almost there

* superscroll + fixing early misses

* made a few temporary changes to superscroll.cs, i will be modifying it further for ease of use but for now it isn't permanent
* made real progress on stopping repeat inputs
 -game is basically broken for the time being, but i wanna push this so nothing theoretically breaks. ill fix it all tomorrow when im less tired

* it's been a while since i've committed my changes

* modifiers work again (idk if i broke that in this commit or it was already broken)
* stacking logic is here!!! it always uses the latest objects' hit/miss/early function so it should be perfect. i might be able to improve on efficiency tho
 -FollowHand animation is broken again unfortunately :(
* dumplings can now be individually colored, and are assigned their colors in Start(). the smear's colors are defined on Hit() (HitFunction() to be specific) , so that even when there are multiple stacked dumplings, they'll all be accurate.

maybe some other stuff but i cannot remember

* clean-up + integral fixes

onto Monk Move and SingleSuperScroll
i think ill add some more comments too

* fixed some missing/early stuff + a check for whether you can hit or not
* fixed FollowHand animation and the squishing/dumpling on top
* cleaned up a ton of unused variables + checks + anims
* added unused sound sequences
 -ig if somebody knows how to use them they can implement them but idk how to and it's not worth figuring out rn
* more work on superscroll; there seems to be too many changes to the structure of the script to keep the single scrolling in with the tile scrolling, will combine if necessary tho
* fanClub/arisa_dab

* monk move!!

still working on singlesuperscroll 😭
but i got the monk moving!!

* a few optimizations + starting on new singlesuperscroll

* ok ScrollObject is usable now

oh my GOD i need to optimize how it looks and functions but rn it works like it will when it's done (theoretically)
ev do ur work

* a few things + new icon!!

* scroll speeds are good now

* finished except for the stache bop

😭 😭 😭 😭 😭 why isn't it working

* im pring this now

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-05-23 04:09:46 +00:00

510 lines
12 KiB
Text

fileFormatVersion: 2
guid: 96a89d9ac91b4a0499e22d325fc1bb9c
TextureImporter:
internalIDToNameTable:
- first:
213: 4293028737414108667
second: munchymonkbg_0
- first:
213: -9215271416018340848
second: munchymonkbg_1
- first:
213: 3324821254823052925
second: munchymonkbg_2
- first:
213: -6109354006727621133
second: munchymonkbg_3
- first:
213: -2553626478305179467
second: munchymonkbg_4
- first:
213: 1838270889910269822
second: munchymonkbg_5
- first:
213: -6971271607518691188
second: munchymonkbg_6
- first:
213: -886345551953287938
second: munchymonkbg_7
- first:
213: -653001023094826149
second: munchymonkbg_8
- first:
213: -6618383132387539161
second: munchymonkbg_9
- first:
213: -1672691748533139345
second: munchymonkbg_10
- first:
213: -8008028022376934834
second: munchymonkbg_11
- first:
213: 2700758640535634364
second: munchymonkbg_12
- first:
213: 7798317083615285858
second: munchymonkbg_13
- first:
213: -7884854158050700277
second: munchymonkbg_14
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 4096
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: munchymonkbg_0
rect:
serializedVersion: 2
x: 42
y: 1049
width: 347
height: 896
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bf59c1824e6e39b30800000000000000
internalID: 4293028737414108667
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_1
rect:
serializedVersion: 2
x: 481
y: 1049
width: 398
height: 807
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0147a63c877cc1080800000000000000
internalID: -9215271416018340848
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_2
rect:
serializedVersion: 2
x: 980
y: 1731
width: 728
height: 203
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d76856bc053242e20800000000000000
internalID: 3324821254823052925
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_3
rect:
serializedVersion: 2
x: 1767
y: 1709
width: 423
height: 268
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3f504ed46e6373ba0800000000000000
internalID: -6109354006727621133
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_4
rect:
serializedVersion: 2
x: 2205
y: 1028
width: 419
height: 947
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5b886976f32bf8cd0800000000000000
internalID: -2553626478305179467
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_5
rect:
serializedVersion: 2
x: 987
y: 1422
width: 500
height: 234
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e77fa0282a9d28910800000000000000
internalID: 1838270889910269822
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_6
rect:
serializedVersion: 2
x: 1549
y: 1431
width: 449
height: 267
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c8005198861114f90800000000000000
internalID: -6971271607518691188
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_7
rect:
serializedVersion: 2
x: 967
y: 1062
width: 595
height: 293
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ef4a393aa6113b3f0800000000000000
internalID: -886345551953287938
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_8
rect:
serializedVersion: 2
x: 23
y: 512
width: 2672
height: 494
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b5b577c770310f6f0800000000000000
internalID: -653001023094826149
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_9
rect:
serializedVersion: 2
x: 215
y: 27
width: 3274
height: 124
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7278a965b97c624a0800000000000000
internalID: -6618383132387539161
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_10
rect:
serializedVersion: 2
x: 3380
y: 1373
width: 228
height: 228
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f6884fd87b769c8e0800000000000000
internalID: -1672691748533139345
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_11
rect:
serializedVersion: 2
x: 2670
y: 1216
width: 690
height: 387
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e4259d621f4cdd090800000000000000
internalID: -8008028022376934834
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_12
rect:
serializedVersion: 2
x: 2672
y: 1625
width: 359
height: 350
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: cb18131aca50b7520800000000000000
internalID: 2700758640535634364
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_13
rect:
serializedVersion: 2
x: 3037
y: 1623
width: 420
height: 353
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 262dfbef110393c60800000000000000
internalID: 7798317083615285858
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: munchymonkbg_14
rect:
serializedVersion: 2
x: 3868
y: 1116
width: 84
height: 864
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b0450a34bee539290800000000000000
internalID: -7884854158050700277
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
munchymonkbg_0: 4293028737414108667
munchymonkbg_1: -9215271416018340848
munchymonkbg_10: -1672691748533139345
munchymonkbg_11: -8008028022376934834
munchymonkbg_12: 2700758640535634364
munchymonkbg_13: 7798317083615285858
munchymonkbg_14: -7884854158050700277
munchymonkbg_2: 3324821254823052925
munchymonkbg_3: -6109354006727621133
munchymonkbg_4: -2553626478305179467
munchymonkbg_5: 1838270889910269822
munchymonkbg_6: -6971271607518691188
munchymonkbg_7: -886345551953287938
munchymonkbg_8: -653001023094826149
munchymonkbg_9: -6618383132387539161
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: