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AstrlJelly 99f525faef Editor Additions (#479)
* favoriting and pick block

favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well

* final star anim + automatic icon game switching

before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches 👍

* fix the rest of the stuff

the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns

* tweaks + zoom and sorting

this stuff will be in the pr desc so it doesn't matter

* oop one more thing

* icons look better now :D

mipmaps to the rescue

* double date fix
2023-06-19 16:40:50 -04:00
.github Merge remote-tracking branch 'minenice/new-buildscript-test' into actions_rework 2023-06-19 02:07:19 +02:00
.vscode feat: add vscode extension and settings so editorconfig actually work (#294) 2023-02-20 05:50:46 +00:00
Assets Editor Additions (#479) 2023-06-19 16:40:50 -04:00
Packages fix filename / filepaths 2023-06-18 23:49:16 -04:00
ProjectSettings fix filename / filepaths 2023-06-18 23:49:16 -04:00
.editorconfig Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
.gitignore try a new build script 2023-06-18 17:49:14 -04:00
.vsconfig Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Animations.meta Tram&Pauline 2022-06-21 18:31:20 -07:00
BUILD.md Update BUILD.md 2023-04-01 20:31:33 +02:00
CREDITS.md Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
Editor.meta Current version pull 2022-07-11 14:22:12 +08:00
Effects.meta Tram&Pauline 2022-06-21 18:31:20 -07:00
LICENSE.md Create LICENSE.md 2021-12-21 22:42:00 -05:00
README.md Update README: 2023-06-19 18:24:18 +02:00
song.wav Basic saving and loading system 2022-01-30 07:03:37 -05:00

This project is still in development. There are NO public compiled releases (yet).

Heaven Studio

(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.

Discord

License: GPL v3

Progress Spreadsheet

YouTube Channel

Bug Report Form

Documentation

prCapture

Prebuilt Binaries

This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.

Release 1 alpha builds

These builds do not include some of the features from Nightly, instead focusing on stability. These builds will eventually culminate in the first stable release of Heaven Studio.

Nightly builds

These builds include experimental new features that will not be included in Release 1

Important Notes:

  • On MacOS and Linux builds you may experience bugs with audio-related tasks, but in most cases Heaven Studio works perfectly.
  • On MacOS you'll need to have Discord open in the background for now, there's a bug that causes the DiscordSDK library to crash when the rich presence is updated while Discord is not open in the background.

Self-Building

Heaven Studio is made in Unity 2021.3.21, and programmed with Visual Studio Code.

Build Instructions: BUILD.md (or the more maintained documentation page)

Other information

Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.