mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-23 10:05:14 +00:00
493309c925
* blue bear and bop region fix * fixed see saw bug * I hate blue bear. * Accuracy * random things * extended bgs * karate man stuff * ok * star colors and senior gradient * reworked blue bear emotions again * head seperated in ringside * fix * blink fix * blink fix again * no cancel * karate man right hand thing * new sheet * oops * bop anim fix * i have made a severe and continuous lapse in judgement * fixed stuff * fixed stuff in sneak y Psirits * drumming practice new sprites and anims * extended bg * the blush was lower on z axis oops * if you love it so much why dont u put a ringside on it * blue bear change * Double date ! * new karate joe heads + snow and double date bench fix * ops * fixed breakup anim thing * story position fixes * oops * smile anim fix * added jump option --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
88 lines
2.3 KiB
Text
88 lines
2.3 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: DoubleDateCellanim
|
|
m_Shader: {fileID: 4800000, guid: b4cada49e3bbaee4b96deed8a436d7fd, type: 3}
|
|
m_ValidKeywords: []
|
|
m_InvalidKeywords: []
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _BumpMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DetailAlbedoMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DetailMask:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DetailNormalMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _EmissionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MetallicGlossMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _OcclusionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _ParallaxMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _BumpScale: 1
|
|
- _ColorMask: 15
|
|
- _Cutoff: 0.5
|
|
- _DetailNormalMapScale: 1
|
|
- _DstBlend: 0
|
|
- _GlossMapScale: 1
|
|
- _Glossiness: 0.5
|
|
- _GlossyReflections: 1
|
|
- _Metallic: 0
|
|
- _Mode: 0
|
|
- _OcclusionStrength: 1
|
|
- _Parallax: 0.02
|
|
- _SmoothnessTextureChannel: 0
|
|
- _SpecularHighlights: 1
|
|
- _SrcBlend: 1
|
|
- _Stencil: 0
|
|
- _StencilComp: 8
|
|
- _StencilOp: 0
|
|
- _StencilReadMask: 255
|
|
- _StencilWriteMask: 255
|
|
- _UVSec: 0
|
|
- _UseUIAlphaClip: 0
|
|
- _ZWrite: 1
|
|
m_Colors:
|
|
- _AddColor: {r: 0, g: 0, b: 0, a: 1}
|
|
- _Color: {r: 0.9528302, g: 0.87130237, b: 0.7775454, a: 1}
|
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
m_BuildTextureStacks: []
|