HeavenStudioPlus/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset
2024-01-18 23:39:20 -05:00

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--- !u!114 &1
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c40623a0469766b4095282517245602d, type: 3}
m_Name:
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AutoEmitDisabledPaths:
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DenseViewWidthThreshold: 512
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ImportedScriptPaths:
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- Assets/Editor/CreateAssetBundles.cs
- Assets/Editor/CreateMinigameScriptTemplate.cs
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PathsToIgnoreOverwriteSettingOnAttribute: []