mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-11 04:05:11 +00:00
25 lines
No EOL
695 B
C#
25 lines
No EOL
695 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace RhythmHeavenMania.Games.RhythmRally
|
|
{
|
|
public class RhythmRally : MonoBehaviour
|
|
{
|
|
public Transform cameraPos;
|
|
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
GameCamera.instance.camera.transform.position = cameraPos.position;
|
|
GameCamera.instance.camera.transform.rotation = cameraPos.rotation;
|
|
GameCamera.instance.camera.fieldOfView = 41f;
|
|
GameCamera.instance.camera.backgroundColor = Color.white;
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
}
|
|
}
|
|
} |