mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-26 03:25:22 +00:00
58 lines
1.8 KiB
C#
58 lines
1.8 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
|
|
public class ForkLifterHand : MonoBehaviour
|
|
{
|
|
public SpriteRenderer fastSprite;
|
|
|
|
public Sprite[] fastSprites;
|
|
|
|
List<GameManager.Event> allPlayerActions;
|
|
|
|
public static ForkLifterHand instance { get; set; }
|
|
|
|
private void Awake()
|
|
{
|
|
instance = this;
|
|
}
|
|
|
|
public void CheckNextFlick()
|
|
{
|
|
allPlayerActions = GameManager.instance.Events.FindAll(c => c.eventName != "gulp" && c.eventName != "sigh" && c.eventName != "prepare");
|
|
|
|
if (GameManager.instance.currentEventPlayer < allPlayerActions.Count)
|
|
{
|
|
switch (allPlayerActions[GameManager.instance.currentEventPlayer].eventName)
|
|
{
|
|
case "pea":
|
|
ForkLifter.instance.peaPreview.sprite = ForkLifter.instance.peaSprites[0];
|
|
fastSprite.sprite = fastSprites[0];
|
|
break;
|
|
case "topbun":
|
|
fastSprite.sprite = fastSprites[0];
|
|
ForkLifter.instance.peaPreview.sprite = ForkLifter.instance.peaSprites[1];
|
|
break;
|
|
case "burger":
|
|
fastSprite.sprite = fastSprites[1];
|
|
ForkLifter.instance.peaPreview.sprite = ForkLifter.instance.peaSprites[2];
|
|
break;
|
|
case "bottombun":
|
|
fastSprite.sprite = fastSprites[0];
|
|
ForkLifter.instance.peaPreview.sprite = ForkLifter.instance.peaSprites[3];
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ForkLifter.instance.peaPreview.sprite = null;
|
|
}
|
|
}
|
|
|
|
public void Prepare()
|
|
{
|
|
Jukebox.PlayOneShot("flickPrepare");
|
|
GetComponent<Animator>().Play("Hand_Prepare");
|
|
}
|
|
}
|