mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-22 17:45:16 +00:00
123 lines
4.6 KiB
C#
123 lines
4.6 KiB
C#
/// Credit Ben MacKinnon @Dover8
|
|
/// Sourced from - https://github.com/Dover8/Unity-UI-Extensions/tree/range-slider
|
|
/// Usage: Extension of the standard slider. Two handles determine a low and high value between a Min and Max.
|
|
/// Raises a UnityEvent passing the low and high values
|
|
|
|
using UnityEditor;
|
|
using UnityEditor.UI;
|
|
|
|
namespace UnityEngine.UI.Extensions
|
|
{
|
|
[CustomEditor(typeof(RangeSlider), true)]
|
|
[CanEditMultipleObjects]
|
|
public class RangeSliderEditor : SelectableEditor
|
|
{
|
|
SerializedProperty m_LowHandleRect;
|
|
SerializedProperty m_HighHandleRect;
|
|
SerializedProperty m_FillRect;
|
|
|
|
SerializedProperty m_MinValue;
|
|
SerializedProperty m_MaxValue;
|
|
SerializedProperty m_WholeNumbers;
|
|
|
|
SerializedProperty m_LowValue;
|
|
SerializedProperty m_HighValue;
|
|
|
|
//need ref values for the editor MinMaxSlider
|
|
float low = 0;
|
|
float high = 1;
|
|
|
|
SerializedProperty m_OnValueChanged;
|
|
|
|
|
|
protected override void OnEnable()
|
|
{
|
|
base.OnEnable();
|
|
m_LowHandleRect = serializedObject.FindProperty("m_LowHandleRect");
|
|
m_HighHandleRect = serializedObject.FindProperty("m_HighHandleRect");
|
|
m_FillRect = serializedObject.FindProperty("m_FillRect");
|
|
|
|
m_MinValue = serializedObject.FindProperty("m_MinValue");
|
|
m_MaxValue = serializedObject.FindProperty("m_MaxValue");
|
|
m_WholeNumbers = serializedObject.FindProperty("m_WholeNumbers");
|
|
|
|
m_LowValue = serializedObject.FindProperty("m_LowValue");
|
|
low = m_LowValue.floatValue;
|
|
m_HighValue = serializedObject.FindProperty("m_HighValue");
|
|
high = m_HighValue.floatValue;
|
|
|
|
m_OnValueChanged = serializedObject.FindProperty("m_OnValueChanged");
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
base.OnInspectorGUI();
|
|
EditorGUILayout.Space();
|
|
|
|
serializedObject.Update();
|
|
//grab the updated value affected by m_WholeNumbers
|
|
low = m_LowValue.floatValue;
|
|
high = m_HighValue.floatValue;
|
|
|
|
EditorGUILayout.PropertyField(m_LowHandleRect);
|
|
EditorGUILayout.PropertyField(m_HighHandleRect);
|
|
EditorGUILayout.PropertyField(m_FillRect);
|
|
|
|
if (m_LowHandleRect.objectReferenceValue != null && m_HighHandleRect.objectReferenceValue != null)
|
|
{
|
|
EditorGUI.BeginChangeCheck();
|
|
|
|
EditorGUILayout.PropertyField(m_MinValue);
|
|
EditorGUILayout.PropertyField(m_MaxValue);
|
|
EditorGUILayout.PropertyField(m_WholeNumbers);
|
|
|
|
//We're going to do a fair bit of layout here
|
|
EditorGUILayout.BeginHorizontal();
|
|
//Low Label and value
|
|
EditorGUILayout.BeginVertical();
|
|
EditorGUILayout.BeginHorizontal();
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.Label("Low");
|
|
GUILayout.FlexibleSpace();
|
|
EditorGUILayout.EndHorizontal();
|
|
low = EditorGUILayout.DelayedFloatField(low, GUILayout.MaxWidth(100));
|
|
EditorGUILayout.EndVertical();
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
//Slider
|
|
EditorGUILayout.BeginVertical();
|
|
GUILayout.FlexibleSpace();
|
|
EditorGUILayout.MinMaxSlider(ref low, ref high, m_MinValue.floatValue, m_MaxValue.floatValue, GUILayout.ExpandWidth(true));
|
|
EditorGUILayout.EndVertical();
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
//High label and value
|
|
EditorGUILayout.BeginVertical();
|
|
EditorGUILayout.BeginHorizontal();
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.Label("High");
|
|
GUILayout.FlexibleSpace();
|
|
EditorGUILayout.EndHorizontal();
|
|
high = EditorGUILayout.DelayedFloatField(high, GUILayout.MaxWidth(100));
|
|
EditorGUILayout.EndVertical();
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
m_LowValue.floatValue = low;
|
|
m_HighValue.floatValue = high;
|
|
|
|
EditorGUILayout.Space();
|
|
EditorGUILayout.PropertyField(m_OnValueChanged);
|
|
}
|
|
else
|
|
{
|
|
EditorGUILayout.HelpBox("Specify a RectTransform for the RangeSlider fill or the RangeSlider handles or both. Each must have a parent RectTransform that it can slide within.", MessageType.Info);
|
|
}
|
|
|
|
serializedObject.ApplyModifiedProperties();
|
|
}
|
|
}
|
|
|
|
}
|
|
|