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1d35e88533
* Freeze Frame Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx -playinful * Freeze Frame - finishing touches before finalized assets Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now. * i fixed a couple bugs the dim screen is back and no input duplication when switching games. hallelujah * FreezeFrame randomness update hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly. |
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beginningSignal1.ogg.meta | ||
beginningSignal2.ogg.meta | ||
fastCarFar.ogg.meta | ||
fastCarNear.ogg.meta | ||
pictureShow.ogg.meta | ||
result_Hi.ogg.meta | ||
result_Ng.ogg.meta | ||
result_Ok.ogg.meta | ||
shutter.ogg.meta | ||
slowCarFar.ogg.meta |