mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
/// <summary>
|
|
/// Tool script taken from the UI source as it's set to Internal for some reason. So to use in the extensions project it is needed here also.
|
|
/// </summary>
|
|
///
|
|
namespace UnityEngine.UI.Extensions
|
|
{
|
|
internal static class SetPropertyUtility
|
|
{
|
|
public static bool SetColor(ref Color currentValue, Color newValue)
|
|
{
|
|
if (currentValue.r == newValue.r && currentValue.g == newValue.g && currentValue.b == newValue.b && currentValue.a == newValue.a)
|
|
return false;
|
|
|
|
currentValue = newValue;
|
|
return true;
|
|
}
|
|
|
|
public static bool SetStruct<T>(ref T currentValue, T newValue) where T: struct
|
|
{
|
|
if (currentValue.Equals(newValue))
|
|
return false;
|
|
|
|
currentValue = newValue;
|
|
return true;
|
|
}
|
|
|
|
public static bool SetClass<T>(ref T currentValue, T newValue) where T: class
|
|
{
|
|
if ((currentValue == null && newValue == null) || (currentValue != null && currentValue.Equals(newValue)))
|
|
return false;
|
|
|
|
currentValue = newValue;
|
|
return true;
|
|
}
|
|
}
|
|
}
|