HeavenStudioPlus/Assets/Scripts/Games/FanClub/NtrIdolAri.cs
2022-05-02 13:43:47 -04:00

32 lines
629 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NtrIdolAri : MonoBehaviour
{
[Header("Objects")]
public ParticleSystem idolClapEffect;
public ParticleSystem idolWinkEffect;
public ParticleSystem idolKissEffect;
public ParticleSystem idolWinkArrEffect;
public void ClapParticle()
{
idolClapEffect.Play();
}
public void WinkParticle()
{
idolWinkEffect.Play();
}
public void KissParticle()
{
idolKissEffect.Play();
}
public void WinkArrangeParticle()
{
idolWinkArrEffect.Play();
}
}