mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-27 03:53:01 +00:00
e6667bb34d
* Marcher changes As the title suggests, this implements da marcher changes, but also adds a nearMiss sound which was strangely missing. * Fix some problems, add sound seqs Fixes the game from not loading due to an asset bundle error, and removes some currently non-functioning stuff, and uses sound sequences for attention, march, and halt. * correct grammar in display * fix sarge sound sequences fix marching inputs being unreliable --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
23 lines
762 B
Text
23 lines
762 B
Text
ManifestFileVersion: 0
|
|
CRC: 4290178227
|
|
Hashes:
|
|
AssetFileHash:
|
|
serializedVersion: 2
|
|
Hash: f829a501369398226ae8e54d4ebdcb78
|
|
TypeTreeHash:
|
|
serializedVersion: 2
|
|
Hash: 9a2ca7bdbd1871f7131daf57de908e0c
|
|
HashAppended: 0
|
|
ClassTypes:
|
|
- Class: 83
|
|
Script: {instanceID: 0}
|
|
SerializeReferenceClassIdentifiers: []
|
|
Assets:
|
|
- Assets/Resources/Sfx/games/marchingOrders/halt2.ogg
|
|
- Assets/Resources/Sfx/games/marchingOrders/marchStart.ogg
|
|
- Assets/Resources/Sfx/games/marchingOrders/turnAction.wav
|
|
- Assets/Resources/Sfx/games/marchingOrders/faceTurnOther.ogg
|
|
- Assets/Resources/Sfx/games/marchingOrders/turnActionPlayer.wav
|
|
- Assets/Resources/Sfx/games/marchingOrders/stepOther.ogg
|
|
- Assets/Resources/Sfx/games/marchingOrders/stepPlayer.ogg
|
|
Dependencies: []
|