mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 03:35:10 +00:00
864655096b
* SupahScrollSetUp
* Scrolls now, with issues, also added a flames animation
* Started implementing new multiple space kickers
* bg recolor space soccer
* Recolorable dots!
* we circular motitating n shit
* ReAdded Enter and exit stuff
* I despise unexplainable bugs
* The balls are so buggy 😱
* Trying to fix someting
* Fixed Scroll Stutter
* Fixed a whiff bug
* Updated sounds and added ease event for space kickers
* Fixed some bugs
* Changed some names
* new option for quiz show random presses
* Board meeting bug fixes
* Testing Curve stuff
* Converted all code to use new curves, need to fix all issues
* Playing around with keypoint values, will probably expose them so someone else can mess with them
* curves be like
* Fixed stuff
* BALLS FIXED
* Fixed clappy trio stuff
* Added player move event
* Almost fixed, just need to fix wonkiness with high kick toe
* Fixed da bug
* Board meeting and quiz show tweaks
* Fix for board meeting and enter/exit presets for space soccer
* Stop ball added
* Updated how scroll works
32 lines
837 B
C#
32 lines
837 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace HeavenStudio.Common
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{
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public class CircularMotion : MonoBehaviour
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{
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public float timeOffset = 0;
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public float timeCounter = 0;
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[SerializeField] Transform rootPos;
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public float speed;
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public float width;
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public float height;
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private void Start()
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{
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timeCounter = 0;
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}
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private void Update()
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{
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timeCounter += Time.deltaTime * speed;
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float x = Mathf.Cos(timeCounter + timeOffset) * width + rootPos.position.x;
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float y = Mathf.Sin(timeCounter + timeOffset) * height + rootPos.position.y;
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float z = transform.position.z;
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transform.position = new Vector3(x, y, z);
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}
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}
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}
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