mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 05:35:08 +00:00
164c9e9d91
- opening a new dialog closes the previous one
43 lines
No EOL
1 KiB
C#
43 lines
No EOL
1 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace HeavenStudio.Editor
|
|
{
|
|
public class TempoFinder : Dialog
|
|
{
|
|
private bool pressed;
|
|
private float timePressed;
|
|
[SerializeField] private BPMText bpmText;
|
|
private void Awake()
|
|
{
|
|
pressed = false;
|
|
timePressed = 0f;
|
|
}
|
|
public void SwitchTempoDialog()
|
|
{
|
|
if(dialog.activeSelf) {
|
|
dialog.SetActive(false);
|
|
timePressed = 0;
|
|
bpmText.ResetText();
|
|
} else {
|
|
ResetAllDialogs();
|
|
dialog.SetActive(true);
|
|
}
|
|
}
|
|
public void TapBPM()
|
|
{
|
|
pressed = true;
|
|
}
|
|
private void Update()
|
|
{
|
|
timePressed += Time.deltaTime;
|
|
if(pressed)
|
|
{
|
|
pressed = false;
|
|
bpmText.ChangeText(timePressed);
|
|
timePressed = 0;
|
|
}
|
|
}
|
|
}
|
|
} |