mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
3a4279ce5e
* Air Rally Text Update * Blue Bear Text Update * Board Meeting Text Update * Built To Scale DS Text Update also changed Air Rally's assetbundle tag from "normal" to "keep" * Catchy Tune Text Update also changed some minor wording in Board Meeting and Built To Scale DS * Cheer Readers Text Update * The Clappy Trio Text Update * Coin Toss Text Update * Crop Stomp Text Update * DJ School Text Update * Dog Ninja Text Update * Double Date Text Update * Drumming Practice Text Update * Fan Club Text Update * Fireworks Text Update * Second Contact Text Update * Flipper-Flop Text Update also fix an error in Catchy Tune * Fork Lifter Text Update * Glee Club Text Update * Karate Man Text Update also minor updates to other games * Kitties! Text Update * Launch Party Text Update * Lockstep Text Update * Marching Orders Text Update * Meat Grinder Text Update also fixed an error in Second Contact * Mr. Upbeat Text Update * Munchy Monk Text Update * Octopus Machine Text Update * Pajama Party Text Update * Quiz Show Text Update also changed some wording in meat grinder * Rhythm Rally Text Update * Rhythm Somen Text Update that was easy * Rhythm Tweezers Text Update * Ringside Text Update * Rockers Text Update this sucked * Samurai Slice DS Text Update * See Saw Text Update * Sneaky Spirits Text Update * Spaceball Text Update * Space Dance Text Update * Space Soccer Text Update * Splashdown Text Update * Tambourine Text Update * Tap Trial Text Update * Tap Troupe Text Update * The Dazzles Text Update * Toss Boys Text Update * Tram & Pauline Text Update also added translation for Fireworks * Tunnel Text Update * Wizard's Waltz Text Update * Working Dough Text Update * fix compiler errors * fix editor offset bug(?) * fix missing param in second contact * Ball Redispense text * remove space soccer swing * Trick on the Class Text Update * Non-Game Text Update * fix pre-function sorting * camera shake ease * remove a bunch of prints * rhythm tweezers bug fix * Update Credits.txt * ssds nop samurai bop * swap order of shake properties * Update FirstContact.cs --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
1144 lines
No EOL
42 KiB
C#
1144 lines
No EOL
42 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.EventSystems;
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using TMPro;
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using Starpelly;
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using Jukebox;
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using Newtonsoft.Json;
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using System.Linq;
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namespace HeavenStudio.Editor.Track
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{
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public class Timeline : MonoBehaviour
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{
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[Header("Song Positions")]
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[SerializeField] private TMP_Text SongBeat;
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[SerializeField] private TMP_Text SongPos;
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[SerializeField] private TMP_Text CurrentTempo;
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[Header("Timeline Properties")]
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private bool lastFrameDrag;
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public int LayerCount = 5;
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public bool metronomeEnabled;
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public bool resizable;
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private bool movingPlayback;
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public CurrentTimelineState timelineState = new CurrentTimelineState();
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public float snapInterval = 0.25f; // 4/4
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[Header("Components")]
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[SerializeField] private RawImage waveform;
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[SerializeField] private Image layerBG;
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[SerializeField] private TimelineZoom zoomComponent;
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public Texture2D resizeCursor;
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public float WidthPerBeat { get; private set; } = 100.0f;
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public float PixelsPerBeat => WidthPerBeat * Zoom;
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public float Zoom { get; private set; } = 1.0f;
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public float VerticalZoom { get; private set; } = 1.0f;
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public float MousePos2Beat { get; private set; }
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public float MousePos2Layer { get; private set; }
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public float MousePos2BeatSnap => Mathp.Round2Nearest(MousePos2Beat + (SnapInterval() * 0.5f), SnapInterval());
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public bool MouseInTimeline { get; private set; }
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private Vector2 relativeMousePos;
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public Vector2 RelativeMousePos => relativeMousePos;
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public float PlaybackBeat = 0.0f;
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public static float SnapInterval() { return instance.snapInterval; }
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public void SetSnap(float snap) { snapInterval = snap; }
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public class CurrentTimelineState
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{
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public enum State
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{
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Selection,
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TempoChange,
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MusicVolume,
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ChartSection
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}
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public State currentState = State.Selection;
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public bool selected { get { return currentState == State.Selection; } }
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public bool tempoChange { get { return currentState == State.TempoChange; } }
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public bool musicVolume { get { return currentState == State.MusicVolume; } }
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public bool chartSection { get { return currentState == State.ChartSection; } }
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public void SetState(bool selected, bool tempoChange, bool musicVolume)
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{
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if (Conductor.instance.NotStopped()) return;
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if (selected)
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{
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currentState = State.Selection;
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instance.SelectionsBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
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instance.SelectionsBTN.GetComponent<TabButton>().Invoke("OnClick", 0);
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}
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else
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instance.SelectionsBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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if (tempoChange)
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{
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currentState = State.TempoChange;
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instance.TempoChangeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
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instance.TempoChangeBTN.GetComponent<TabButton>().Invoke("OnClick", 0);
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}
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else
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instance.TempoChangeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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if (musicVolume)
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{
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currentState = State.MusicVolume;
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instance.MusicVolumeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
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instance.MusicVolumeBTN.GetComponent<TabButton>().Invoke("OnClick", 0);
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}
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else
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instance.MusicVolumeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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}
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public void SetState(State state)
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{
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if (Conductor.instance.NotStopped()) return;
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currentState = state;
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if (selected)
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{
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instance.SelectionsBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
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instance.SelectionsBTN.GetComponent<TabButton>().Invoke("OnClick", 0);
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}
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else
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instance.SelectionsBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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if (tempoChange)
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{
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instance.TempoChangeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
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instance.TempoChangeBTN.GetComponent<TabButton>().Invoke("OnClick", 0);
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}
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else
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instance.TempoChangeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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if (musicVolume)
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{
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instance.MusicVolumeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
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instance.MusicVolumeBTN.GetComponent<TabButton>().Invoke("OnClick", 0);
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}
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else
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instance.MusicVolumeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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if (chartSection)
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{
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instance.ChartSectionBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
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instance.ChartSectionBTN.GetComponent<TabButton>().Invoke("OnClick", 0);
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}
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else
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instance.ChartSectionBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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}
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}
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[Header("Panels")]
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[SerializeField] private RectTransform TopPanel;
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[SerializeField] private RectTransform TopPanelContent;
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[SerializeField] private RectTransform ContentPanel;
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[SerializeField] private RectTransform OverlayPanel, OverlayPanelContent;
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[Header("Timeline Components")]
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[SerializeField] private RectTransform TimelineSlider;
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[SerializeField] private RectTransform TimelineGridSelect;
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[SerializeField] private RectTransform TimelineEventGrid;
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[SerializeField] private TMP_Text TimelinePlaybackBeat;
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public ScrollRect TimelineScroll;
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[SerializeField] private RectTransform RealTimelineContent;
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[SerializeField] private RectTransform TimelineContent;
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public RectTransform EventContent;
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[SerializeField] private RectTransform TimelineSongPosLineRef;
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[SerializeField] private RectTransform TimelineEventObjRef;
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public RectTransform TimelineEventsHolder;
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[SerializeField] private RectTransform LayersRect;
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[Header("Timeline Inputs")]
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public TMP_InputField FirstBeatOffset;
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public TMP_InputField StartingTempoSpecialAll;
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public TMP_InputField StartingTempoSpecialTempo;
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public TMP_InputField StartingVolumeSpecialVolume;
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public SpecialTimeline SpecialInfo;
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private RectTransform TimelineSongPosLine;
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[Header("Timeline Playbar")]
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public Button PlayBTN;
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public Button PauseBTN;
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public Button StopBTN;
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public Button MetronomeBTN;
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public Button AutoplayBTN;
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public Button SelectionsBTN;
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public Button TempoChangeBTN;
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public Button MusicVolumeBTN;
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public Button ChartSectionBTN;
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public Button ZoomInBTN;
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public Button ZoomOutBTN;
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public Button ZoomResetBTN;
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public Button WaveformBTN;
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public Slider PlaybackSpeed;
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public Vector3[] LayerCorners = new Vector3[4];
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// Beats
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public float leftSide => (RealTimelineContent.anchoredPosition.x / PixelsPerBeat) * -1;
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public float rightSide => (TimelineScroll.viewport.rect.width / PixelsPerBeat) + leftSide;
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// Layer Height
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public float topSide => RealTimelineContent.anchoredPosition.y / LayerHeight();
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public float bottomSide => topSide + (TimelineScroll.viewport.rect.height / LayerHeight());
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private Vector2 lastScreenSize;
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public static Timeline instance { get; private set; }
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[HideInInspector]
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public List<RiqEntity> CopiedEntities = new();
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public bool userIsEditingInputField
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{
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get
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{
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var selectedGO = EventSystem.current.currentSelectedGameObject;
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return selectedGO != null && (selectedGO.GetComponent<InputField>() != null || selectedGO.GetComponent<TMP_InputField>() != null);
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}
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}
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#region Initializers
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public void LoadRemix()
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{
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/*
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for (int i = 0; i < GameManager.instance.Beatmap.Entities.Count; i++)
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{
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var e = GameManager.instance.Beatmap.Entities[i];
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AddEventObject(e.datamodel, false, new Vector3((float)e.beat, -e["track"] * LayerHeight()), e, false);
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}
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*/
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TimelineBlockManager.Instance.Load();
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SpecialInfo.Setup();
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UpdateOffsetText();
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UpdateStartingBPMText();
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UpdateStartingVolText();
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GameManager.instance.SortEventsList();
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}
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public void Init()
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{
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instance = this;
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for (var i = 0; i < LayerCount; i++)
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{
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var bg = Instantiate(layerBG.gameObject, layerBG.rectTransform.parent).GetComponent<Image>();
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if (i % 2 == 0) bg.enabled = false;
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}
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layerBG.gameObject.SetActive(false);
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LoadRemix();
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TimelineSlider.GetChild(0).GetComponent<Image>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
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TimelineSlider.GetChild(1).GetComponent<Image>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
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TimelineSlider.GetChild(2).GetComponent<TMP_Text>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
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TimelineSlider.GetChild(3).GetComponent<TMP_Text>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
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TimelineSongPosLineRef.GetComponent<Image>().color = EditorTheme.theme.properties.CurrentTimeMarkerCol.Hex2RGB();
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PlayBTN.onClick.AddListener(delegate
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{
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if (Conductor.instance.isPaused)
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PlayCheck(false);
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else
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PlayCheck(true);
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});
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PauseBTN.onClick.AddListener(delegate
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{
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if (Conductor.instance.isPlaying && !Conductor.instance.isPaused)
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PlayCheck(false);
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});
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StopBTN.onClick.AddListener(delegate
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{
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if (Conductor.instance.isPlaying || Conductor.instance.isPaused)
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PlayCheck(true);
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});
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MetronomeBTN.onClick.AddListener(delegate
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{
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MetronomeToggle();
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});
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AutoplayBTN.onClick.AddListener(delegate
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{
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AutoPlayToggle();
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});
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SelectionsBTN.onClick.AddListener(delegate
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{
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timelineState.SetState(CurrentTimelineState.State.Selection);
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});
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TempoChangeBTN.onClick.AddListener(delegate
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{
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timelineState.SetState(CurrentTimelineState.State.TempoChange);
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});
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MusicVolumeBTN.onClick.AddListener(delegate
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{
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timelineState.SetState(CurrentTimelineState.State.MusicVolume);
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});
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ChartSectionBTN.onClick.AddListener(delegate
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{
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timelineState.SetState(CurrentTimelineState.State.ChartSection);
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});
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ZoomInBTN.onClick.AddListener(delegate
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{
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zoomComponent.Zoom(0.25f * zoomComponent.Scale.x, Vector2.zero, true);
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});
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ZoomOutBTN.onClick.AddListener(delegate
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{
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zoomComponent.Zoom(-0.2f * zoomComponent.Scale.x, Vector2.zero, true);
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});
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ZoomResetBTN.onClick.AddListener(delegate
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{
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zoomComponent.ResetZoom();
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});
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WaveformBTN.onClick.AddListener(delegate
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{
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WaveformToggle();
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});
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Tooltip.AddTooltip(WaveformBTN.gameObject, "Waveform Toggle");
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SetTimeButtonColors(true, false, false);
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MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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MetronomeBTN.transform.GetChild(1).GetComponent<Image>().color = Color.gray;
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MetronomeBTN.transform.GetChild(2).GetComponent<Image>().color = Color.gray;
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timelineState.SetState(CurrentTimelineState.State.Selection);
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AutoBtnUpdate();
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resizeCursor = Resources.Load<Texture2D>("Cursors/horizontal_resize");
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}
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public void FitToSong()
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{
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var currentSizeDelta = RealTimelineContent.sizeDelta;
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float songBeats = Conductor.instance.SongLengthInBeats();
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if (songBeats == 0) songBeats = 320;
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else songBeats += 10;
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TimelineContent.sizeDelta = new Vector2(songBeats * PixelsPerBeat, currentSizeDelta.y * RealTimelineContent.localScale.y);
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// TimelineEventGrid.sizeDelta = new Vector2(songBeats * PixelsPerBeat, currentSizeDelta.y);
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RealTimelineContent.sizeDelta = new Vector2(TimelineContent.sizeDelta.x / Zoom, RealTimelineContent.sizeDelta.y);
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}
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public void CreateWaveform()
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{
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// DrawWaveform();
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// StartCoroutine(DrawWaveformRealtime());
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}
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public void AutoBtnUpdate()
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{
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var animName = GameManager.instance.autoplay ? "Idle" : "Disabled";
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AutoplayBTN.GetComponent<Animator>().Play(animName, 0, 0);
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}
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public void AutoPlayToggle()
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{
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if (!GameManager.instance.autoplay)
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{
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AutoplayBTN.GetComponent<Animator>().Play("Idle", 0, 0);
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GameManager.instance.autoplay = true;
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}
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else
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{
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AutoplayBTN.GetComponent<Animator>().Play("Disabled", 0, 0);
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GameManager.instance.autoplay = false;
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}
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}
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public void MetronomeToggle()
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{
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if (!Conductor.instance.metronome)
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{
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MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = "009FC6".Hex2RGB();
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MetronomeBTN.transform.GetChild(1).GetComponent<Image>().color = "009FC6".Hex2RGB();
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MetronomeBTN.transform.GetChild(2).GetComponent<Image>().color = "009FC6".Hex2RGB();
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Conductor.instance.metronome = true;
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}
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else
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{
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MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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MetronomeBTN.transform.GetChild(1).GetComponent<Image>().color = Color.gray;
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MetronomeBTN.transform.GetChild(2).GetComponent<Image>().color = Color.gray;
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Conductor.instance.metronome = false;
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}
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}
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public static string RandomID()
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{
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return Starpelly.Random.Strings.RandomString(Starpelly.Enums.Strings.StringType.Alphanumeric, 128);
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}
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#endregion
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private void Update()
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{
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RectTransformUtility.ScreenPointToLocalPointInRectangle(EventContent, Input.mousePosition, Editor.instance.EditorCamera, out relativeMousePos);
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MouseInTimeline = this.gameObject.activeSelf && RectTransformUtility.RectangleContainsScreenPoint(EventContent, Input.mousePosition, Editor.instance.EditorCamera);
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if (MouseInTimeline)
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MouseInTimeline = RectTransformUtility.RectangleContainsScreenPoint(TimelineScroll.viewport,
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Input.mousePosition, Editor.instance.EditorCamera);
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PlaybackSpeed.interactable = !Conductor.instance.isPaused;
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foreach (var rect in GameObject.FindGameObjectsWithTag("BlocksEditor"))
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{
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if (!rect.activeInHierarchy) continue;
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if (rect.TryGetComponent(out RectTransform rectTransform))
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{
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if (RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, Camera.main))
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{
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MouseInTimeline = false;
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break;
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}
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}
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}
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/*
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if (MouseInTimeline)
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{
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var wheel = Input.mouseScrollDelta.y;
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if (wheel != 0)
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{
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var incre = 0.0f;
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if (wheel > 0)
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{
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incre += wheel * (Zoom * 0.25f);
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}
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else
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{
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incre += wheel * (Zoom * 0.2f);
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}
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var v = new Vector3[4];
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TimelineScroll.viewport.GetWorldCorners(v);
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var viewportPos = Editor.instance.EditorCamera.WorldToScreenPoint(v[0]);
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var left = leftSide;
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var viewportWidth = TimelineScroll.viewport.rect.width;
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var localPointRec = Mathf.Lerp(left, left + (viewportWidth / Zoom),
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Mathp.Normalize(Input.mousePosition.x, viewportPos.x, viewportPos.x + viewportWidth));
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var xPixels = (localPointRec * incre);
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xPixels *= (Zoom);
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TimelineContent.anchoredPosition = new Vector2(
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TimelineContent.anchoredPosition.x - xPixels,
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TimelineContent.anchoredPosition.y
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);
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Zoom += incre;
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Zoom = Mathf.Clamp(Zoom, 1, 1000);
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}
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}
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*/
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MousePos2Beat = relativeMousePos.x / PixelsPerBeat;
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MousePos2Layer = Mathf.Clamp(Mathf.FloorToInt(-(relativeMousePos.y) / LayerHeight()), 0, LayerCount - 1);
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Conductor cond = Conductor.instance;
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// waveform.rectTransform.anchoredPosition = new Vector2(
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// -(GameManager.instance.Beatmap.data.offset / (60.0f / GameManager.instance.Beatmap.bpm)),
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// waveform.rectTransform.anchoredPosition.y);
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// WaveformBTN.transform.GetChild(0).GetComponent<Image>().color = (cond.musicSource.clip != null && waveform.gameObject.activeInHierarchy) ? Color.white : Color.gray;
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if (!cond.isPlaying && !cond.isPaused)
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{
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SongBeat.text = $"Beat {string.Format("{0:0.000}", PlaybackBeat)}";
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|
SongPos.text = FormatTime(cond.GetSongPosFromBeat(PlaybackBeat));
|
|
}
|
|
else
|
|
{
|
|
SongBeat.text = $"Beat {string.Format("{0:0.000}", cond.songPositionInBeats)}";
|
|
SongPos.text = FormatTime(cond.songPositionAsDouble);
|
|
}
|
|
|
|
// Metronome animation
|
|
{
|
|
var rectTransform = MetronomeBTN.transform.GetChild(1).GetComponent<RectTransform>();
|
|
var rot = 0.0f;
|
|
if (Conductor.instance.metronome)
|
|
{
|
|
var startBeat = Mathf.FloorToInt(Conductor.instance.songPositionInBeats - 0.5f);
|
|
var nm = Conductor.instance.GetLoopPositionFromBeat(0.5f, 1f);
|
|
var loop = (startBeat % 2 == 0) ? Mathf.SmoothStep(-1.1f, 1f, nm) : Mathf.SmoothStep(1f, -1f, nm);
|
|
|
|
rot = loop * 45f;
|
|
}
|
|
else
|
|
{
|
|
rot = Mathf.LerpAngle(rectTransform.localEulerAngles.z, 0.0f, Time.deltaTime * 16);
|
|
}
|
|
|
|
rectTransform.localEulerAngles =
|
|
new Vector3(rectTransform.localEulerAngles.x, rectTransform.localEulerAngles.y,
|
|
rot);
|
|
}
|
|
|
|
|
|
SliderControl();
|
|
|
|
#region Keyboard Shortcuts
|
|
if ((!userIsEditingInputField) && Editor.instance.isShortcutsEnabled)
|
|
{
|
|
|
|
if (Input.GetKeyDown(KeyCode.Space))
|
|
{
|
|
if (Input.GetKey(KeyCode.LeftShift))
|
|
{
|
|
PlayCheck(false);
|
|
}
|
|
else
|
|
{
|
|
PlayCheck(true);
|
|
}
|
|
}
|
|
|
|
if (Input.GetKeyDown(KeyCode.P))
|
|
{
|
|
AutoPlayToggle();
|
|
}
|
|
|
|
if (Input.GetKeyDown(KeyCode.M))
|
|
{
|
|
MetronomeToggle();
|
|
}
|
|
|
|
if (Input.GetKeyDown(KeyCode.Alpha1))
|
|
{
|
|
timelineState.SetState(CurrentTimelineState.State.Selection);
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Alpha2))
|
|
{
|
|
timelineState.SetState(CurrentTimelineState.State.TempoChange);
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Alpha3))
|
|
{
|
|
timelineState.SetState(CurrentTimelineState.State.MusicVolume);
|
|
}
|
|
else if (Input.GetKeyDown(KeyCode.Alpha4))
|
|
{
|
|
timelineState.SetState(CurrentTimelineState.State.ChartSection);
|
|
}
|
|
|
|
if (Input.GetKeyDown(KeyCode.F))
|
|
{
|
|
PlaybackFocus(false);
|
|
}
|
|
|
|
float moveSpeed = 750;
|
|
if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) moveSpeed *= 6;
|
|
|
|
if (Input.GetKey(KeyCode.LeftArrow) || (!Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.A)))
|
|
{
|
|
RealTimelineContent.transform.localPosition += new Vector3(moveSpeed * Time.deltaTime, 0);
|
|
}
|
|
else if (Input.GetKey(KeyCode.RightArrow) || (!Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.D)))
|
|
{
|
|
RealTimelineContent.transform.localPosition += new Vector3(-moveSpeed * Time.deltaTime, 0);
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
if (Input.GetMouseButton(1) && !cond.isPlaying && Editor.MouseInRectTransform(TimelineGridSelect))
|
|
{
|
|
movingPlayback = true;
|
|
}
|
|
else if (Input.GetMouseButtonUp(1) || cond.isPlaying)
|
|
{
|
|
movingPlayback = false;
|
|
}
|
|
if (movingPlayback)
|
|
{
|
|
var playbackBeat = Mathf.Max(MousePos2BeatSnap, 0);
|
|
TimelineSlider.localPosition = new Vector3(playbackBeat * PixelsPerBeat, TimelineSlider.transform.localPosition.y);
|
|
|
|
cond.SetBeat(playbackBeat);
|
|
this.PlaybackBeat = playbackBeat;
|
|
}
|
|
|
|
if (cond.isPlaying)
|
|
PlaybackFocus(true);
|
|
|
|
RealTimelineContent.transform.localPosition = new Vector3(Mathf.Clamp(RealTimelineContent.transform.localPosition.x, Mathf.NegativeInfinity, 0), RealTimelineContent.transform.localPosition.y);
|
|
|
|
CurrentTempo.text = $" = {cond.songBpm}";
|
|
|
|
LayersRect.GetWorldCorners(LayerCorners);
|
|
|
|
for (var i = 0; i < LayersRect.childCount; i++)
|
|
{
|
|
var layerRect = LayersRect.GetChild(i).GetComponent<RectTransform>();
|
|
layerRect.anchoredPosition = new Vector2(layerRect.anchoredPosition.x, -LayerHeight() * (i - 1));
|
|
layerRect.sizeDelta = new Vector2(layerRect.sizeDelta.x, LayerHeight());
|
|
}
|
|
|
|
for (var i = 0; i < layerBG.rectTransform.parent.childCount; i++)
|
|
{
|
|
var layerRect = layerBG.rectTransform.parent.GetChild(i).GetComponent<RectTransform>();
|
|
layerRect.anchoredPosition = new Vector2(layerRect.anchoredPosition.x, -LayerHeight() * (i - 1));
|
|
layerRect.sizeDelta = new Vector2(layerRect.sizeDelta.x, LayerHeight());
|
|
}
|
|
|
|
RealTimelineContent.sizeDelta = new Vector2(RealTimelineContent.sizeDelta.x, (LayerHeight() * LayerCount) / VerticalZoom);
|
|
}
|
|
|
|
public void LateUpdate()
|
|
{
|
|
TimelineBlockManager.Instance.UpdateMarkers();
|
|
BoxSelection.instance.LayerSelectUpdate();
|
|
|
|
TimelineContent.anchoredPosition = RealTimelineContent.anchoredPosition;
|
|
|
|
TopPanelContent.anchoredPosition = new Vector2(TimelineContent.anchoredPosition.x, TopPanelContent.anchoredPosition.y);
|
|
TopPanelContent.sizeDelta = new Vector2(TimelineContent.sizeDelta.x, TopPanelContent.sizeDelta.y);
|
|
|
|
OverlayPanelContent.anchoredPosition = new Vector2(TimelineContent.anchoredPosition.x, OverlayPanelContent.anchoredPosition.y);
|
|
OverlayPanelContent.sizeDelta = new Vector2(TimelineContent.sizeDelta.x, OverlayPanelContent.sizeDelta.y);
|
|
|
|
LayersRect.anchoredPosition = new Vector2(LayersRect.anchoredPosition.x, TimelineContent.anchoredPosition.y);
|
|
}
|
|
|
|
public static float GetScaleModifier()
|
|
{
|
|
Camera cam = Editor.instance.EditorCamera;
|
|
return Mathf.Pow(cam.pixelWidth / 1280f, 1f) * Mathf.Pow(cam.pixelHeight / 720f, 0f);
|
|
}
|
|
|
|
public Vector2 LayerCornersToDist()
|
|
{
|
|
Vector3[] v = LayerCorners;
|
|
return new Vector2(Mathf.Abs(v[1].x - v[2].x), Mathf.Abs(v[3].y - v[1].y));
|
|
}
|
|
|
|
private void SliderControl()
|
|
{
|
|
TimelinePlaybackBeat.text = $"Beat {string.Format("{0:0.000}", PlaybackBeat)}";
|
|
|
|
if (TimelineSongPosLine != null)
|
|
{
|
|
TimelineSongPosLine.transform.localPosition = new Vector3(Conductor.instance.songPositionInBeats * PixelsPerBeat, TimelineSongPosLine.transform.localPosition.y);
|
|
}
|
|
}
|
|
|
|
#region PlayChecks
|
|
public void PlayCheck(bool fromStart)
|
|
{
|
|
if (fromStart)
|
|
{
|
|
if (!Conductor.instance.isPlaying && !Conductor.instance.isPaused)
|
|
{
|
|
Play(false, PlaybackBeat);
|
|
}
|
|
else
|
|
{
|
|
Stop(PlaybackBeat);
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
if (!Conductor.instance.isPlaying)
|
|
{
|
|
if (TimelineSongPosLine == null)
|
|
{
|
|
Play(false, PlaybackBeat);
|
|
}
|
|
else
|
|
{
|
|
Play(false, Conductor.instance.songPositionInBeats);
|
|
}
|
|
}
|
|
else if (!Conductor.instance.isPaused)
|
|
{
|
|
Pause();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void Play(bool fromStart, float time)
|
|
{
|
|
// if (fromStart) Stop();
|
|
|
|
if (!Conductor.instance.isPaused)
|
|
{
|
|
TimelineSongPosLine = Instantiate(TimelineSongPosLineRef, TimelineSongPosLineRef.parent).GetComponent<RectTransform>();
|
|
TimelineSongPosLine.gameObject.SetActive(true);
|
|
}
|
|
|
|
GameManager.instance.SafePlay(time, 0, false);
|
|
|
|
SetTimeButtonColors(false, true, true);
|
|
}
|
|
|
|
public void Pause()
|
|
{
|
|
// isPaused = true;
|
|
GameManager.instance.Pause();
|
|
|
|
SetTimeButtonColors(true, false, true);
|
|
}
|
|
|
|
public void Stop(float time)
|
|
{
|
|
// isPaused = true;
|
|
// timelineSlider.value = 0;
|
|
|
|
if (TimelineSongPosLine != null)
|
|
Destroy(TimelineSongPosLine.gameObject);
|
|
|
|
GameManager.instance.Stop(time);
|
|
|
|
SetTimeButtonColors(true, false, false);
|
|
}
|
|
|
|
public void SetTimeButtonColors(bool playEnabled, bool pauseEnabled, bool stopEnabled)
|
|
{
|
|
if (playEnabled)
|
|
{
|
|
PlayBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
|
|
PlayBTN.enabled = true;
|
|
}
|
|
else
|
|
{
|
|
PlayBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
|
PlayBTN.enabled = false;
|
|
}
|
|
|
|
if (pauseEnabled)
|
|
{
|
|
PauseBTN.enabled = true;
|
|
PauseBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
|
|
}
|
|
else
|
|
{
|
|
PauseBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
|
PauseBTN.enabled = false;
|
|
}
|
|
|
|
if (stopEnabled)
|
|
{
|
|
StopBTN.enabled = true;
|
|
StopBTN.transform.GetChild(0).GetComponent<Image>().color = Color.white;
|
|
}
|
|
else
|
|
{
|
|
StopBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
|
StopBTN.enabled = false;
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
|
|
#region Extras
|
|
private string FormatTime(double time)
|
|
{
|
|
int minutes = (int)time / 60;
|
|
int seconds = (int)time - 60 * minutes;
|
|
int milliseconds = (int)(1000 * (time - minutes * 60 - seconds));
|
|
return string.Format("{0:00}:{1:00}:{2:000}", minutes, seconds, milliseconds);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Functions
|
|
|
|
public void PlaybackFocus(bool lerp)
|
|
{
|
|
var lerpSpd = (lerp) ? 12f : 10000000; // im lazy
|
|
|
|
var newPos = new Vector3((-Conductor.instance.songPositionInBeats * PixelsPerBeat) + 200, RealTimelineContent.transform.localPosition.y);
|
|
newPos.x = Mathf.Max(newPos.x, -(TimelineContent.rect.width - TimelineScroll.viewport.rect.width));
|
|
RealTimelineContent.transform.localPosition =
|
|
Vector3.Lerp(RealTimelineContent.transform.localPosition, newPos, Time.deltaTime * lerpSpd);
|
|
}
|
|
|
|
public void WaveformToggle()
|
|
{
|
|
if (Conductor.instance.musicSource.clip == null) return;
|
|
|
|
// waveform.gameObject.SetActive(!waveform.gameObject.activeInHierarchy);
|
|
waveform.gameObject.SetActive(false);
|
|
}
|
|
|
|
public IEnumerator DrawWaveformRealtime()
|
|
{
|
|
var clip = Conductor.instance.musicSource.clip;
|
|
|
|
if (!clip)
|
|
yield break;
|
|
|
|
waveform.rectTransform.sizeDelta = new Vector2(Conductor.instance.SongLengthInBeats() + 0.15f, waveform.rectTransform.sizeDelta.y);
|
|
waveform.color = Color.white;
|
|
|
|
var num = 12000;
|
|
var num2 = 1f;
|
|
var num3 = clip.samples * clip.channels;
|
|
var array = new float[num3];
|
|
var wave = new float[num];
|
|
clip.GetData(array, 0);
|
|
int packsize = num3 / num;
|
|
Debug.Log($"drawing waveform. samples:, {clip.samples}, packsize: {packsize}");
|
|
float num5 = 0f;
|
|
int num6 = 0;
|
|
int num7 = 0;
|
|
for (int i = 0; i < num3; i++)
|
|
{
|
|
wave[num6] += Mathf.Abs(array[i]);
|
|
num7++;
|
|
if (num7 > packsize)
|
|
{
|
|
if (num5 < wave[num6])
|
|
{
|
|
num5 = wave[num6];
|
|
}
|
|
num6++;
|
|
num7 = 0;
|
|
}
|
|
}
|
|
for (int j = 0; j < num; j++)
|
|
{
|
|
wave[j] /= num5 * num2;
|
|
if (wave[j] > 1f)
|
|
{
|
|
wave[j] = 1f;
|
|
}
|
|
}
|
|
int height = 200;
|
|
Color col = Colors.Hex2RGB("727272");
|
|
col.a = 0.25f;
|
|
|
|
Texture2D tex = new Texture2D(wave.Length, height, TextureFormat.RGBA32, false);
|
|
|
|
FillColorAlpha(tex, new Color32(0, 0, 0, 0));
|
|
|
|
this.waveform.texture = tex;
|
|
int waveI = 0;
|
|
while (waveI < wave.Length)
|
|
{
|
|
int num8 = waveI;
|
|
while (num8 < waveI + 100 && waveI < wave.Length)
|
|
{
|
|
int num9 = 0;
|
|
while ((float)num9 <= wave[num8] * (float)height / 2f)
|
|
{
|
|
tex.SetPixel(num8, height / 2 + num9, col);
|
|
tex.SetPixel(num8, height / 2 - num9, col);
|
|
num9++;
|
|
}
|
|
num8++;
|
|
}
|
|
waveI += 100;
|
|
tex.Apply();
|
|
yield return null;
|
|
}
|
|
tex.Apply();
|
|
yield break;
|
|
}
|
|
|
|
public Texture2D FillColorAlpha(Texture2D tex2D, Color32? fillColor = null)
|
|
{
|
|
if (fillColor == null)
|
|
{
|
|
fillColor = Color.clear;
|
|
}
|
|
Color32[] fillPixels = new Color32[tex2D.width * tex2D.height];
|
|
for (int i = 0; i < fillPixels.Length; i++)
|
|
{
|
|
fillPixels[i] = (Color32)fillColor;
|
|
}
|
|
tex2D.SetPixels32(fillPixels);
|
|
return tex2D;
|
|
}
|
|
|
|
public TimelineEventObj AddEventObject(string eventName, bool dragNDrop = false, Vector3 pos = new Vector3(), RiqEntity entity = null, bool addEvent = false)
|
|
{
|
|
string[] split = eventName.Split('/');
|
|
var action = EventCaller.instance.GetGameAction(split[0], split[1]);
|
|
|
|
if (addEvent)
|
|
{
|
|
RiqEntity tempEntity = entity;
|
|
|
|
if (entity == null)
|
|
{
|
|
RiqEntity en = GameManager.instance.Beatmap.AddNewEntity(eventName, 0, action.defaultLength);
|
|
|
|
tempEntity = en;
|
|
|
|
// default param values
|
|
var ep = action.parameters;
|
|
|
|
if (ep != null)
|
|
{
|
|
for (int i = 0; i < ep.Count; i++)
|
|
{
|
|
object returnVal = ep[i].parameter;
|
|
|
|
var propertyType = returnVal.GetType();
|
|
if (propertyType == typeof(EntityTypes.Integer))
|
|
{
|
|
returnVal = ((EntityTypes.Integer)ep[i].parameter).val;
|
|
}
|
|
else if (propertyType == typeof(EntityTypes.Float))
|
|
{
|
|
returnVal = ((EntityTypes.Float)ep[i].parameter).val;
|
|
}
|
|
else if (propertyType.IsEnum)
|
|
{
|
|
returnVal = (int)ep[i].parameter;
|
|
}
|
|
|
|
//tempEntity[ep[i].propertyName] = returnVal;
|
|
tempEntity.CreateProperty(ep[i].propertyName, returnVal);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// GameManager.instance.Beatmap.Entities.Add(tempEntity);
|
|
Debug.LogWarning("Weird as fuck case called?");
|
|
}
|
|
|
|
GameManager.instance.SortEventsList();
|
|
TimelineBlockManager.Instance.SetEntityToSet(tempEntity);
|
|
}
|
|
else
|
|
{
|
|
TimelineBlockManager.Instance.SetEntityToSet(entity);
|
|
}
|
|
|
|
var marker = TimelineBlockManager.Instance.Pool.Get();
|
|
|
|
marker.SetMarkerInfo();
|
|
|
|
if (dragNDrop)
|
|
{
|
|
Selections.instance.ClickSelect(marker);
|
|
marker.moving = true;
|
|
marker.entity.beat = Mathf.Max(MousePos2BeatSnap, 0);
|
|
}
|
|
else
|
|
{
|
|
entity["track"] = marker.GetTrack();
|
|
}
|
|
|
|
CommandManager.Instance.AddCommand(new Commands.Place(marker.entity, marker.entity.guid));
|
|
|
|
return marker;
|
|
}
|
|
|
|
public void CopySelected()
|
|
{
|
|
CopyEntities(Selections.instance.eventsSelected.Select(c => c.entity).ToList());
|
|
}
|
|
|
|
public void CopyEntities(List<RiqEntity> original)
|
|
{
|
|
if (original.Count <= 0) return;
|
|
|
|
CopiedEntities.Clear();
|
|
|
|
foreach (RiqEntity entity in original)
|
|
{
|
|
CopiedEntities.Add(entity.DeepCopy());
|
|
}
|
|
}
|
|
|
|
public void Paste()
|
|
{
|
|
CommandManager.Instance.AddCommand(new Commands.Paste(CopiedEntities));
|
|
}
|
|
|
|
private List<TimelineEventObj> duplicatedEventObjs = new List<TimelineEventObj>();
|
|
public TimelineEventObj CopyEventObject(TimelineEventObj e)
|
|
{
|
|
RiqEntity clone = e.entity.DeepCopy();
|
|
TimelineEventObj dup = AddEventObject(clone.datamodel, false, new Vector3((float)clone.beat, -clone["track"] * Timeline.instance.LayerHeight()), clone, true);
|
|
duplicatedEventObjs.Add(dup);
|
|
|
|
return dup;
|
|
}
|
|
|
|
public float SnapToLayer(float y)
|
|
{
|
|
float size = LayerHeight();
|
|
return Mathf.Clamp(Mathp.Round2Nearest(y, size), -size * (LayerCount - 1), 0f);
|
|
}
|
|
|
|
public float LayerHeight()
|
|
{
|
|
var defaultHeight = 32 * VerticalZoom;
|
|
return Mathf.Max(defaultHeight, (LayersRect.rect.height / LayerCount) * VerticalZoom);
|
|
// return LayersRect.rect.height / LayerCount;
|
|
}
|
|
|
|
public float LayerToY(int layer)
|
|
{
|
|
return (-layer * LayerHeight());
|
|
}
|
|
|
|
const float SpeedSnap = 0.25f;
|
|
public void SetPlaybackSpeed(float speed)
|
|
{
|
|
if (Conductor.instance.isPaused)
|
|
{
|
|
float spd = Conductor.instance.TimelinePitch;
|
|
PlaybackSpeed.transform.GetChild(3).GetComponent<TMP_Text>().text = $"Playback Speed: {spd}x";
|
|
PlaybackSpeed.value = spd;
|
|
}
|
|
else
|
|
{
|
|
float spd = Mathp.Round2Nearest(speed, SpeedSnap);
|
|
PlaybackSpeed.transform.GetChild(3).GetComponent<TMP_Text>().text = $"Playback Speed: {spd}x";
|
|
Conductor.instance.SetTimelinePitch(spd);
|
|
PlaybackSpeed.value = spd;
|
|
}
|
|
}
|
|
|
|
public void ResetPlaybackSpeed()
|
|
{
|
|
if (Conductor.instance.isPaused)
|
|
{
|
|
float spd = Conductor.instance.TimelinePitch;
|
|
PlaybackSpeed.transform.GetChild(3).GetComponent<TMP_Text>().text = $"Playback Speed: {spd}x";
|
|
PlaybackSpeed.value = spd;
|
|
}
|
|
else if (Input.GetMouseButton(1))
|
|
{
|
|
PlaybackSpeed.transform.GetChild(3).GetComponent<TMP_Text>().text = $"Playback Speed: 1x";
|
|
PlaybackSpeed.value = 1f;
|
|
Conductor.instance.SetTimelinePitch(PlaybackSpeed.value);
|
|
}
|
|
}
|
|
|
|
public void OnZoom(float zoom)
|
|
{
|
|
Zoom = zoom;
|
|
|
|
TimelineSlider.localPosition = new Vector3(Conductor.instance.songPositionInBeats * PixelsPerBeat, TimelineSlider.transform.localPosition.y);
|
|
|
|
FitToSong();
|
|
TimelineBlockManager.Instance.OnZoom();
|
|
}
|
|
|
|
public void OnZoomVertical(float zoom)
|
|
{
|
|
VerticalZoom = zoom;
|
|
|
|
FitToSong();
|
|
TimelineBlockManager.Instance.OnZoom();
|
|
}
|
|
|
|
public void UpdateOffsetText()
|
|
{
|
|
// show up to 4 decimal places
|
|
FirstBeatOffset.text = (GameManager.instance.Beatmap.data.offset * 1000f).ToString("F0");
|
|
}
|
|
|
|
public void UpdateOffsetFromText()
|
|
{
|
|
// Failsafe against empty string.
|
|
if (String.IsNullOrEmpty(FirstBeatOffset.text))
|
|
FirstBeatOffset.text = "0";
|
|
|
|
// Convert ms to s.
|
|
double newOffset = Convert.ToDouble(FirstBeatOffset.text) / 1000f;
|
|
|
|
GameManager.instance.Beatmap.data.offset = newOffset;
|
|
|
|
UpdateOffsetText();
|
|
FitToSong();
|
|
}
|
|
|
|
public void UpdateStartingBPMText()
|
|
{
|
|
StartingTempoSpecialAll.text = GameManager.instance.Beatmap.TempoChanges[0]["tempo"].ToString("G");
|
|
StartingTempoSpecialTempo.text = StartingTempoSpecialAll.text;
|
|
}
|
|
|
|
public void UpdateStartingBPMFromText(bool all)
|
|
{
|
|
string text = all ? StartingTempoSpecialAll.text : StartingTempoSpecialTempo.text;
|
|
// Failsafe against empty string.
|
|
if (String.IsNullOrEmpty(text))
|
|
text = "120";
|
|
|
|
var newBPM = Convert.ToDouble(text);
|
|
|
|
// Failsafe against negative BPM.
|
|
if (newBPM < 1f)
|
|
{
|
|
text = "1";
|
|
newBPM = 1;
|
|
}
|
|
|
|
// Limit decimal places to 4.
|
|
newBPM = System.Math.Round(newBPM, 4);
|
|
|
|
RiqEntity tempoChange = GameManager.instance.Beatmap.TempoChanges[0];
|
|
tempoChange["tempo"] = (float)newBPM;
|
|
GameManager.instance.Beatmap.TempoChanges[0] = tempoChange;
|
|
|
|
// In case the newBPM ended up differing from the inputted string.
|
|
UpdateStartingBPMText();
|
|
|
|
Timeline.instance.FitToSong();
|
|
}
|
|
|
|
public void UpdateStartingVolText()
|
|
{
|
|
StartingVolumeSpecialVolume.text = (GameManager.instance.Beatmap.VolumeChanges[0]["volume"]).ToString("G");
|
|
}
|
|
|
|
public void UpdateStartingVolFromText()
|
|
{
|
|
// Failsafe against empty string.
|
|
if (String.IsNullOrEmpty(StartingVolumeSpecialVolume.text))
|
|
StartingVolumeSpecialVolume.text = "100";
|
|
|
|
var newVol = Convert.ToInt32(StartingVolumeSpecialVolume.text);
|
|
newVol = Mathf.Clamp(newVol, 0, 100);
|
|
|
|
RiqEntity volChange = GameManager.instance.Beatmap.VolumeChanges[0];
|
|
volChange["volume"] = newVol;
|
|
GameManager.instance.Beatmap.VolumeChanges[0] = volChange;
|
|
|
|
UpdateStartingVolText();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Commands
|
|
|
|
public void Move()
|
|
{
|
|
}
|
|
|
|
public void Undo()
|
|
{
|
|
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
} |