mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-11 12:15:11 +00:00
174 lines
4.9 KiB
Text
174 lines
4.9 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-2355086719592740599
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 11
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
version: 4
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: GapShadow
|
|
m_Shader: {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_ShaderKeywords:
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _AlphaTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _BaseMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _BumpMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DetailAlbedoMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DetailMask:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DetailNormalMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _EmissionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MaskTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MetallicGlossMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _NormalMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _OcclusionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _OutlineZOffsetMaskTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _ParallaxMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SpecGlossMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_Lightmaps:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_LightmapsInd:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_ShadowMasks:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Floats:
|
|
- _AdditionalLightIgnoreCelShade: 0.9
|
|
- _AlphaClip: 0
|
|
- _Blend: 0
|
|
- _BumpScale: 1
|
|
- _CelShadeMidPoint: -0.5
|
|
- _CelShadeSoftness: 0.05
|
|
- _ClearCoatMask: 0
|
|
- _ClearCoatSmoothness: 0
|
|
- _ColorMask: 15
|
|
- _Cull: 2
|
|
- _Cutoff: 0.5
|
|
- _DetailAlbedoMapScale: 1
|
|
- _DetailNormalMapScale: 1
|
|
- _DirectLightMultiplier: 1
|
|
- _DstBlend: 0
|
|
- _EmissionMulByBaseColor: 0
|
|
- _EnableExternalAlpha: 0
|
|
- _EnvironmentReflections: 1
|
|
- _GlossMapScale: 0
|
|
- _Glossiness: 0
|
|
- _GlossyReflections: 0
|
|
- _IndirectLightMultiplier: 1
|
|
- _IsFace: 0
|
|
- _MainLightIgnoreCelShade: 0
|
|
- _Metallic: 0
|
|
- _OcclusionRemapEnd: 1
|
|
- _OcclusionRemapStart: 0
|
|
- _OcclusionStrength: 1
|
|
- _OutlineWidth: 1
|
|
- _OutlineZOffset: 0.0001
|
|
- _OutlineZOffsetMaskRemapEnd: 1
|
|
- _OutlineZOffsetMaskRemapStart: 0
|
|
- _Parallax: 0.005
|
|
- _QueueOffset: 0
|
|
- _ReceiveShadowMappingAmount: 0.65
|
|
- _ReceiveShadowMappingPosOffset: 0
|
|
- _ReceiveShadows: 1
|
|
- _SampleGI: 0
|
|
- _Smoothness: 0.5
|
|
- _SmoothnessTextureChannel: 0
|
|
- _SpecularHighlights: 1
|
|
- _SrcBlend: 1
|
|
- _Stencil: 0
|
|
- _StencilComp: 8
|
|
- _StencilOp: 0
|
|
- _StencilReadMask: 255
|
|
- _StencilWriteMask: 255
|
|
- _Surface: 0
|
|
- _UseAlphaClipping: 0
|
|
- _UseEmission: 0
|
|
- _UseOcclusion: 0
|
|
- _UseUIAlphaClip: 0
|
|
- _WorkflowMode: 1
|
|
- _ZWrite: 1
|
|
m_Colors:
|
|
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
|
|
- _Color: {r: 0, g: 0, b: 0, a: 0.2509804}
|
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
- _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0}
|
|
- _Flip: {r: 1, g: 1, b: 1, a: 1}
|
|
- _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1}
|
|
- _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
|
|
- _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
|
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
|
|
- _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1}
|
|
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
|
m_BuildTextureStacks: []
|