mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 13:45:10 +00:00
74f54df651
* put things in better places oh this looks. so much fucking better. wow * new icons and stuff * modifier, zoom formula, tab name tab name is future proofing. also, dllnotfoundexception when using the file explorer? wtf * dialog placement mostly working basically ready to pr. just gotta merge stuff into it * a few tweaks! all good now --------- Co-authored-by: ev <85412919+iloveoatmeal2022@users.noreply.github.com>
145 lines
No EOL
5.1 KiB
C#
145 lines
No EOL
5.1 KiB
C#
using HeavenStudio.InputSystem;
|
|
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
|
|
namespace HeavenStudio.Editor.Track
|
|
{
|
|
public class TimelineZoom : MonoBehaviour
|
|
{
|
|
public Vector3 Scale => _scale;
|
|
|
|
[SerializeField] private float minScale = 0.5f;
|
|
[SerializeField] private float maxScale => float.MaxValue;
|
|
[SerializeField] private Vector2 initialScale = Vector2.one;
|
|
|
|
private Vector3 _scale;
|
|
private Vector2 relMousePos;
|
|
|
|
private RectTransform rectTransform;
|
|
private RectTransform timelineContentRectTrans;
|
|
|
|
private void Awake()
|
|
{
|
|
initialScale = transform.localScale;
|
|
rectTransform = transform as RectTransform;
|
|
|
|
_scale.Set(initialScale.x, initialScale.y, 1);
|
|
rectTransform.localScale = _scale;
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
var scrollDeltaY = Input.mouseScrollDelta.y;
|
|
if (scrollDeltaY != 0 && Timeline.instance.MouseInTimeline)
|
|
{
|
|
OnScroll(scrollDeltaY);
|
|
}
|
|
}
|
|
|
|
public void OnScroll(float scrollDeltaY)
|
|
{
|
|
if (Conductor.instance.NotStopped()) return;
|
|
|
|
relMousePos = rectTransform.anchoredPosition;
|
|
|
|
var cam = Editor.instance.EditorCamera;
|
|
if (cam == null)
|
|
{
|
|
Debug.LogError("Camera not set!");
|
|
return;
|
|
}
|
|
|
|
if (scrollDeltaY > 0) {
|
|
if (Input.GetKey(InputKeyboard.MODIFIER)) {
|
|
ZoomInVertical();
|
|
} else {
|
|
ZoomInHorizontal();
|
|
}
|
|
} else if (scrollDeltaY < 0) {
|
|
if (Input.GetKey(InputKeyboard.MODIFIER)) {
|
|
ZoomOutVertical();
|
|
} else {
|
|
ZoomOutHorizontal();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void ZoomInVertical()
|
|
{
|
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, Input.mousePosition, Editor.instance.EditorCamera, out Vector2 mousePos);
|
|
Zoom(0.25f * _scale.y, mousePos, false);
|
|
}
|
|
public void ZoomInHorizontal()
|
|
{
|
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, Input.mousePosition, Editor.instance.EditorCamera, out Vector2 mousePos);
|
|
Zoom(0.25f * _scale.x, mousePos, true);
|
|
}
|
|
public void ZoomOutVertical()
|
|
{
|
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, Input.mousePosition, Editor.instance.EditorCamera, out Vector2 mousePos);
|
|
var incre = -0.2f * _scale.y;
|
|
if (_scale.y + incre > minScale - 0.1f)
|
|
Zoom(-0.2f * _scale.y, mousePos, false);
|
|
}
|
|
public void ZoomOutHorizontal()
|
|
{
|
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, Input.mousePosition, Editor.instance.EditorCamera, out Vector2 mousePos);
|
|
var incre = -0.2f * _scale.x;
|
|
if (_scale.x + incre > minScale - 0.1f) {
|
|
Zoom(-0.2f * _scale.x, mousePos, true);
|
|
}
|
|
}
|
|
|
|
public void Zoom(float incre, Vector2 relativeMousePosition, bool horiz)
|
|
{
|
|
if (!(_scale.x < maxScale)) return;
|
|
|
|
if (horiz)
|
|
{
|
|
float newScale = Mathf.Clamp(_scale.x + incre, minScale, maxScale);
|
|
_scale.Set(newScale, _scale.y, 1);
|
|
relativeMousePosition = new Vector2(relativeMousePosition.x, 0);
|
|
relMousePos -= relativeMousePosition * incre;
|
|
|
|
rectTransform.localScale = _scale;
|
|
rectTransform.anchoredPosition = relMousePos;
|
|
|
|
rectTransform.localScale =
|
|
new Vector3(Mathf.Clamp(rectTransform.localScale.x, minScale, Mathf.Infinity),
|
|
rectTransform.localScale.y);
|
|
|
|
Timeline.instance.OnZoom(newScale);
|
|
}
|
|
else
|
|
{
|
|
float newScale = Mathf.Clamp(_scale.y + incre, 1.0f, maxScale);
|
|
_scale.Set(_scale.x, newScale, 1);
|
|
relativeMousePosition = new Vector2(0, relativeMousePosition.y);
|
|
relMousePos -= relativeMousePosition * incre;
|
|
|
|
rectTransform.localScale = _scale;
|
|
rectTransform.anchoredPosition = relMousePos;
|
|
|
|
rectTransform.localScale =
|
|
new Vector3(rectTransform.localScale.x,
|
|
Mathf.Clamp(rectTransform.localScale.y, 1.0f, Mathf.Infinity));
|
|
|
|
Timeline.instance.OnZoomVertical(newScale);
|
|
}
|
|
}
|
|
|
|
public void SetNewPos(float newX)
|
|
{
|
|
relMousePos = new Vector2(newX, relMousePos.y);
|
|
}
|
|
|
|
public void ResetZoom()
|
|
{
|
|
_scale.Set(1, 1, 1);
|
|
rectTransform.localScale = _scale;
|
|
rectTransform.localPosition = new Vector2(rectTransform.localPosition.x, 0);
|
|
Timeline.instance.OnZoom(_scale.x);
|
|
Timeline.instance.OnZoomVertical(_scale.y);
|
|
}
|
|
}
|
|
} |