mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 21:55:09 +00:00
025681eaea
* oh yeah i forgot about github lmao no prefab yet, but a bunch of the coding and sfx are implemented * some stuff did some prefab assembly, added background color block, idk i'm tired * a bunch more stuff idk i'm tired again, i really doubt this will even be read by anybody btw if you're reading this, type "charging chicken should be replaced with a piece of pizza" and ping me in the HS discord server * even more more stuff holy shit i did a lot lmao * oh god there's so much done and still so much to do help * the stone platforms man my god this took so much work * god dammit fuck this game * buncha text stuff this wasn't so bad, hopefully i won't want to eat my own shorts next time i work on miss stuff * water speed finally fixed this once and for all i think * stufr music fade, ending text, making platforms fall under the chicken when the chicken falls, general bug fixes * getting there i'd say we're roughly 70% ready for a PR or so * almost done just needs (a lot of) finishing touches * hjgdf stuff * boogledop doobedy deoooebb * buncha shit again oh lawd we getting close, if only these fuckin game breaking bugs would stop showing up * almost done except for the new game breaking bug still. that'll probably take a while * it's getting too real AND the game breaking bug is gone! * checkpoint use this for reverting back while changing how stone platforms spawn * blorf god i have so much shit to do tomorrow * some stuff doobety * trippy added shaders for the "future" bg * colors and stuffs yayy * background objects do be comin tho too real * yo holy shit this is coming together nicely * we cookin frfr * real all too real... * idk something changed but idk what * platforms are cool now yay (still have a bunch of stuff to do tho) * chicken is almost gosh dang done woot * almost there but for real this time probably the second or third to last commit * chiken is feature complete i literally just need three audio files, then set up assbuns, then draft PR * chimken is done yahoo * finishing tooches boopin snoots |
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BirdsAnim.controller | ||
BirdsAnim.controller.meta | ||
BirdsDisable.anim | ||
BirdsDisable.anim.meta | ||
BirdsEnable.anim | ||
BirdsEnable.anim.meta | ||
BirdsFadeIn.anim | ||
BirdsFadeIn.anim.meta | ||
BirdsFadeOut.anim | ||
BirdsFadeOut.anim.meta | ||
BirdsFly.anim | ||
BirdsFly.anim.meta | ||
CloudDisable.anim | ||
CloudDisable.anim.meta | ||
CloudEnable.anim | ||
CloudEnable.anim.meta | ||
CloudFadeIn.anim | ||
CloudFadeIn.anim.meta | ||
CloudFadeOut.anim | ||
CloudFadeOut.anim.meta | ||
DoodlesDisable.anim | ||
DoodlesDisable.anim.meta | ||
DoodlesEnable.anim | ||
DoodlesEnable.anim.meta | ||
DoodlesFadeIn.anim | ||
DoodlesFadeIn.anim.meta | ||
DoodlesFadeOut.anim | ||
DoodlesFadeOut.anim.meta | ||
EarthDisable.anim | ||
EarthDisable.anim.meta | ||
EarthEnable.anim | ||
EarthEnable.anim.meta | ||
EarthFadeIn.anim | ||
EarthFadeIn.anim.meta | ||
EarthFadeOut.anim | ||
EarthFadeOut.anim.meta | ||
FutureDisable.anim | ||
FutureDisable.anim.meta | ||
FutureEnable.anim | ||
FutureEnable.anim.meta | ||
FutureFadeIn.anim | ||
FutureFadeIn.anim.meta | ||
FutureFadeOut.anim | ||
FutureFadeOut.anim.meta | ||
GalaxyDisable.anim | ||
GalaxyDisable.anim.meta | ||
GalaxyEnable.anim | ||
GalaxyEnable.anim.meta | ||
GalaxyFadeIn.anim | ||
GalaxyFadeIn.anim.meta | ||
GalaxyFadeOut.anim | ||
GalaxyFadeOut.anim.meta | ||
MarsDisable.anim | ||
MarsDisable.anim.meta | ||
MarsEnable.anim | ||
MarsEnable.anim.meta | ||
MarsFadeIn.anim | ||
MarsFadeIn.anim.meta | ||
MarsFadeOut.anim | ||
MarsFadeOut.anim.meta | ||
ParallaxFade.controller | ||
ParallaxFade.controller.meta | ||
StarsDisable.anim | ||
StarsDisable.anim.meta | ||
StarsEnable.anim | ||
StarsEnable.anim.meta | ||
StarsFadeIn.anim | ||
StarsFadeIn.anim.meta | ||
StarsFadeOut.anim | ||
StarsFadeOut.anim.meta | ||
UnParallaxFade.controller | ||
UnParallaxFade.controller.meta |