mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-12-02 06:17:31 +00:00
06cb09e64f
* add accuracy display * temp BG for show * separate overlays prefab make proper shader for star effects * aim shakiness display * implement testing skill star * fully functional skill star * separate section display from editor * fully separate chart section display from timeline * add section to overlays * fix nullreference issues * start game layout settings * add game settings script * fix nonfunctioning scoring * invert y position logic on timing bar * add perfect challenge functionality * fix section not showing up in editor add perfect challenge option * add timing display minimal mode * Update PerfectAndPractice.png * show gismo for minigame bounds in editor * add ability to disable overlays in editor * prepare medals add new timing display graphic * hide screen preview * per-axis camera control added per request * section medals basic functionality * add medal get animations * fix bug with perfect icons * visual enhancements * adjust look of timing display minmode address audio ducking issues(?) * prepare overlay lyt editor add viewport pan, rotate, scale adjust audio setting * add layout editor UI elements * dynamic overlay creation * fix default single timing disp * set up overlay settings controls * start UI events * runtime uuid for component reference * layout editor affects overlay elements * show overlay element previews while editing * advanced audio settings * fix bug in drop-down creation * fallback defaults for the new stuff * fix textbox & overlay visibility bugs
159 lines
4.4 KiB
Text
159 lines
4.4 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1102 &-8269529110381831959
|
|
AnimatorState:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: GoForAPerfect_Blink2
|
|
m_Speed: 1
|
|
m_CycleOffset: 0
|
|
m_Transitions: []
|
|
m_StateMachineBehaviours: []
|
|
m_Position: {x: 50, y: 50, z: 0}
|
|
m_IKOnFeet: 0
|
|
m_WriteDefaultValues: 1
|
|
m_Mirror: 0
|
|
m_SpeedParameterActive: 0
|
|
m_MirrorParameterActive: 0
|
|
m_CycleOffsetParameterActive: 0
|
|
m_TimeParameterActive: 0
|
|
m_Motion: {fileID: 7400000, guid: 7183585295b361945b7f0aa498385133, type: 2}
|
|
m_Tag:
|
|
m_SpeedParameter:
|
|
m_MirrorParameter:
|
|
m_CycleOffsetParameter:
|
|
m_TimeParameter:
|
|
--- !u!1102 &-4613561716680848866
|
|
AnimatorState:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: GoForAPerfect_Miss
|
|
m_Speed: 1
|
|
m_CycleOffset: 0
|
|
m_Transitions: []
|
|
m_StateMachineBehaviours: []
|
|
m_Position: {x: 50, y: 50, z: 0}
|
|
m_IKOnFeet: 0
|
|
m_WriteDefaultValues: 1
|
|
m_Mirror: 0
|
|
m_SpeedParameterActive: 0
|
|
m_MirrorParameterActive: 0
|
|
m_CycleOffsetParameterActive: 0
|
|
m_TimeParameterActive: 0
|
|
m_Motion: {fileID: 7400000, guid: a406168771f7ed442a7ad2b1d7d38050, type: 2}
|
|
m_Tag:
|
|
m_SpeedParameter:
|
|
m_MirrorParameter:
|
|
m_CycleOffsetParameter:
|
|
m_TimeParameter:
|
|
--- !u!1102 &-3436522946704716347
|
|
AnimatorState:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: GoForAPerfect_Idle
|
|
m_Speed: 1
|
|
m_CycleOffset: 0
|
|
m_Transitions: []
|
|
m_StateMachineBehaviours: []
|
|
m_Position: {x: 50, y: 50, z: 0}
|
|
m_IKOnFeet: 0
|
|
m_WriteDefaultValues: 1
|
|
m_Mirror: 0
|
|
m_SpeedParameterActive: 0
|
|
m_MirrorParameterActive: 0
|
|
m_CycleOffsetParameterActive: 0
|
|
m_TimeParameterActive: 0
|
|
m_Motion: {fileID: 7400000, guid: 3a0f5567628012c40a7081abc52f017c, type: 2}
|
|
m_Tag:
|
|
m_SpeedParameter:
|
|
m_MirrorParameter:
|
|
m_CycleOffsetParameter:
|
|
m_TimeParameter:
|
|
--- !u!91 &9100000
|
|
AnimatorController:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: GoForAPerfect
|
|
serializedVersion: 5
|
|
m_AnimatorParameters: []
|
|
m_AnimatorLayers:
|
|
- serializedVersion: 5
|
|
m_Name: Base Layer
|
|
m_StateMachine: {fileID: 2443730140461044157}
|
|
m_Mask: {fileID: 0}
|
|
m_Motions: []
|
|
m_Behaviours: []
|
|
m_BlendingMode: 0
|
|
m_SyncedLayerIndex: -1
|
|
m_DefaultWeight: 0
|
|
m_IKPass: 0
|
|
m_SyncedLayerAffectsTiming: 0
|
|
m_Controller: {fileID: 9100000}
|
|
--- !u!1102 &68121347290684048
|
|
AnimatorState:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: GoForAPerfect_Blink
|
|
m_Speed: 1
|
|
m_CycleOffset: 0
|
|
m_Transitions: []
|
|
m_StateMachineBehaviours: []
|
|
m_Position: {x: 50, y: 50, z: 0}
|
|
m_IKOnFeet: 0
|
|
m_WriteDefaultValues: 1
|
|
m_Mirror: 0
|
|
m_SpeedParameterActive: 0
|
|
m_MirrorParameterActive: 0
|
|
m_CycleOffsetParameterActive: 0
|
|
m_TimeParameterActive: 0
|
|
m_Motion: {fileID: 7400000, guid: c3131b21aa040e943b9b1a84efcdda16, type: 2}
|
|
m_Tag:
|
|
m_SpeedParameter:
|
|
m_MirrorParameter:
|
|
m_CycleOffsetParameter:
|
|
m_TimeParameter:
|
|
--- !u!1107 &2443730140461044157
|
|
AnimatorStateMachine:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Base Layer
|
|
m_ChildStates:
|
|
- serializedVersion: 1
|
|
m_State: {fileID: -4613561716680848866}
|
|
m_Position: {x: 520, y: 30, z: 0}
|
|
- serializedVersion: 1
|
|
m_State: {fileID: -3436522946704716347}
|
|
m_Position: {x: 230, y: 60, z: 0}
|
|
- serializedVersion: 1
|
|
m_State: {fileID: 68121347290684048}
|
|
m_Position: {x: 265, y: 125, z: 0}
|
|
- serializedVersion: 1
|
|
m_State: {fileID: -8269529110381831959}
|
|
m_Position: {x: 300, y: 190, z: 0}
|
|
m_ChildStateMachines: []
|
|
m_AnyStateTransitions: []
|
|
m_EntryTransitions: []
|
|
m_StateMachineTransitions: {}
|
|
m_StateMachineBehaviours: []
|
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
|
m_DefaultState: {fileID: -3436522946704716347}
|