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Animations
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BTSDS: Outline no longer overlaps hit effect.
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2022-02-23 21:27:39 -07:00 |
Materials
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BTSDS: Scene adjustments for better future 3D cam movement compatibility
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2022-02-24 05:26:56 -07:00 |
Animations.meta
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
ElevatorWithRod.fbx
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
ElevatorWithRod.fbx.meta
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
Environment.fbx
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
Environment.fbx.meta
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
FlyingRod.fbx
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
FlyingRod.fbx.meta
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
HitParts.fbx
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
HitParts.fbx.meta
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
Materials.meta
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
MissParts.fbx
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
MissParts.fbx.meta
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
MovingBlocks.fbx
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Built to Scale: Gameplay implemented (missing lots of sfx)
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2022-02-16 10:04:28 -07:00 |
MovingBlocks.fbx.meta
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Built to Scale: Gameplay implemented (missing lots of sfx)
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2022-02-16 10:04:28 -07:00 |
PingEffect.fbx
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BTSDS: Outline no longer overlaps hit effect.
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2022-02-23 21:27:39 -07:00 |
PingEffect.fbx.meta
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BTSDS: Outline no longer overlaps hit effect.
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2022-02-23 21:27:39 -07:00 |
Shooter.fbx
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |
Shooter.fbx.meta
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Built to Scale (DS) asset setup
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2022-02-15 16:28:08 -07:00 |