mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
351 lines
No EOL
12 KiB
C#
351 lines
No EOL
12 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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using Starpelly;
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namespace RhythmHeavenMania.Editor
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{
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public class Timeline : MonoBehaviour
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{
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[Header("Song Positions")]
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[SerializeField] private TMP_Text SongBeat;
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[SerializeField] private TMP_Text SongPos;
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[Header("Timeline Properties")]
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private float lastBeatPos = 0;
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private Vector2 lastMousePos;
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public List<TimelineEventObj> eventObjs = new List<TimelineEventObj>();
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private bool lastFrameDrag;
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public int LayerCount = 4;
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[Header("Timeline Components")]
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[SerializeField] private RectTransform TimelineSlider;
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[SerializeField] private TMP_Text TimelinePlaybackBeat;
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[SerializeField] private RectTransform TimelineContent;
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[SerializeField] private RectTransform TimelineSongPosLineRef;
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[SerializeField] private RectTransform TimelineEventObjRef;
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[SerializeField] private RectTransform LayersRect;
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private RectTransform TimelineSongPosLine;
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[Header("Timeline Playbar")]
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[SerializeField] private Button PlayBTN;
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[SerializeField] private Button PauseBTN;
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[SerializeField] private Button StopBTN;
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[SerializeField] private Button MetronomeBTN;
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public static Timeline instance { get; private set; }
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#region Initializers
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public void Init()
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{
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instance = this;
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for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
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{
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var entity = GameManager.instance.Beatmap.entities[i];
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var e = GameManager.instance.Beatmap.entities[i];
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AddEventObject(e.datamodel, false, new Vector3(e.beat, Mathp.Round2Nearest(Random.Range(0, -LayersRect.rect.height), LayerHeight())), i);
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}
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TimelineSlider.GetChild(0).GetComponent<Image>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
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TimelineSlider.GetChild(1).GetComponent<Image>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
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TimelineSlider.GetChild(2).GetComponent<TMP_Text>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
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TimelineSlider.GetChild(3).GetComponent<TMP_Text>().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB();
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TimelineSongPosLineRef.GetComponent<Image>().color = EditorTheme.theme.properties.CurrentTimeMarkerCol.Hex2RGB();
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PlayBTN.onClick.AddListener(delegate
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{
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if (Conductor.instance.isPaused)
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PlayCheck(false);
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else
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PlayCheck(true);
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});
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PauseBTN.onClick.AddListener(delegate { PlayCheck(false); });
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StopBTN.onClick.AddListener(delegate { PlayCheck(true); });
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Tooltip.instance.AddTooltip(PlayBTN.gameObject, "Play <color=#adadad>[Space]</color>");
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Tooltip.instance.AddTooltip(PauseBTN.gameObject, "Pause <color=#adadad>[Shift + Space]</color>");
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Tooltip.instance.AddTooltip(StopBTN.gameObject, "Stop <color=#adadad>[Space]</color>");
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Tooltip.instance.AddTooltip(MetronomeBTN.gameObject, "Metronome");
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SetTimeButtonColors(true, false, false);
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}
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#endregion
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private void Update()
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{
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if (!Conductor.instance.isPlaying && !Conductor.instance.isPaused)
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{
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SongBeat.text = $"Beat {string.Format("{0:0.000}", TimelineSlider.localPosition.x)}";
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SongPos.text = FormatTime(Conductor.instance.GetSongPosFromBeat(TimelineSlider.localPosition.x));
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}
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else
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{
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SongBeat.text = $"Beat {string.Format("{0:0.000}", Conductor.instance.songPositionInBeats)}";
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SongPos.text = FormatTime(Conductor.instance.songPosition);
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}
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SliderControl();
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if (Input.GetKeyDown(KeyCode.Space))
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{
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if (Input.GetKey(KeyCode.LeftShift))
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{
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PlayCheck(false);
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}
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else
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{
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PlayCheck(true);
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}
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}
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lastBeatPos = Conductor.instance.songPositionInBeats;
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if (Input.GetMouseButton(1) && !Conductor.instance.isPlaying)
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{
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RectTransformUtility.ScreenPointToLocalPointInRectangle(TimelineContent, Input.mousePosition, Editor.instance.EditorCamera, out lastMousePos);
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TimelineSlider.localPosition = new Vector3(Mathp.Round2Nearest(lastMousePos.x + 0.12f, 0.25f), TimelineSlider.transform.localPosition.y);
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Conductor.instance.SetBeat(TimelineSlider.transform.localPosition.x);
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}
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float moveSpeed = 750;
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if (Input.GetKey(KeyCode.LeftShift)) moveSpeed *= 2;
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if (Input.GetKey(KeyCode.LeftArrow))
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{
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TimelineContent.transform.localPosition += new Vector3(moveSpeed * Time.deltaTime, 0);
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}
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else if (Input.GetKey(KeyCode.RightArrow))
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{
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TimelineContent.transform.localPosition += new Vector3(-moveSpeed * Time.deltaTime, 0);
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}
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TimelineContent.transform.localPosition = new Vector3(Mathf.Clamp(TimelineContent.transform.localPosition.x, Mathf.NegativeInfinity, 0), TimelineContent.transform.localPosition.y);
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}
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private void SliderControl()
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{
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TimelinePlaybackBeat.text = $"Beat {string.Format("{0:0.000}", TimelineSlider.localPosition.x)}";
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if (TimelineSongPosLine != null)
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{
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TimelineSongPosLine.transform.localPosition = new Vector3(Conductor.instance.songPositionInBeats, TimelineSongPosLine.transform.localPosition.y);
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TimelineSongPosLine.transform.localScale = new Vector3(1f / TimelineContent.transform.localScale.x, TimelineSongPosLine.transform.localScale.y, 1);
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}
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}
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#region PlayChecks
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public void PlayCheck(bool fromStart)
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{
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if (fromStart)
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{
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if (!Conductor.instance.isPlaying)
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{
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Play(false, TimelineSlider.transform.localPosition.x);
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}
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else
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{
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Stop(TimelineSlider.transform.localPosition.x);
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}
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}
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else
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{
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if (!Conductor.instance.isPlaying)
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{
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Play(false, TimelineSongPosLine.transform.localPosition.x);
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}
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else
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{
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Pause();
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}
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}
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}
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public void Play(bool fromStart, float time)
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{
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// if (fromStart) Stop();
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if (!Conductor.instance.isPaused)
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{
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TimelineSongPosLine = Instantiate(TimelineSongPosLineRef, TimelineSongPosLineRef.parent).GetComponent<RectTransform>();
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TimelineSongPosLine.gameObject.SetActive(true);
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}
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GameManager.instance.Play(time);
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SetTimeButtonColors(false, true, true);
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}
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public void Pause()
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{
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// isPaused = true;
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GameManager.instance.Pause();
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SetTimeButtonColors(true, false, true);
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}
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public void Stop(float time)
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{
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// isPaused = true;
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// timelineSlider.value = 0;
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if (TimelineSongPosLine != null)
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Destroy(TimelineSongPosLine.gameObject);
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GameManager.instance.Stop(time);
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SetTimeButtonColors(true, false, false);
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}
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public void SetTimeButtonColors(bool playEnabled, bool pauseEnabled, bool stopEnabled)
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{
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if (playEnabled)
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{
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PlayBTN.transform.GetChild(0).GetComponent<Image>().color = Color.green;
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}
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else
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{
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PlayBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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}
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if (pauseEnabled)
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{
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PauseBTN.transform.GetChild(0).GetComponent<Image>().color = Color.blue;
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}
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else
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{ PauseBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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}
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if (stopEnabled)
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{
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StopBTN.transform.GetChild(0).GetComponent<Image>().color = Color.red;
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}
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else
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{
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StopBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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}
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}
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#endregion
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#region Extras
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private string FormatTime(float time)
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{
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int minutes = (int)time / 60;
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int seconds = (int)time - 60 * minutes;
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int milliseconds = (int)(1000 * (time - minutes * 60 - seconds));
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return string.Format("{0:00}:{1:00}:{2:000}", minutes, seconds, milliseconds);
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}
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public bool CheckIfMouseInTimeline()
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{
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return (this.gameObject.activeSelf && RectTransformUtility.RectangleContainsScreenPoint(TimelineContent.transform.parent.gameObject.GetComponent<RectTransform>(), Input.mousePosition, Camera.main));
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}
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#endregion
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#region Functions
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public void AddEventObject(string eventName, bool dragNDrop = false, Vector3 pos = new Vector3(), int entityId = 0)
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{
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GameObject g = Instantiate(TimelineEventObjRef.gameObject, TimelineEventObjRef.parent);
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g.transform.localPosition = pos;
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g.transform.GetChild(2).GetComponent<TMP_Text>().text = eventName.Split('/')[1];
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TimelineEventObj eventObj = g.GetComponent<TimelineEventObj>();
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eventObj.Icon.sprite = Editor.GameIcon(eventName.Split(0));
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EventCaller.GameAction gameAction = EventCaller.instance.GetGameAction(EventCaller.instance.GetMinigame(eventName.Split(0)), eventName.Split(1));
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if (gameAction != null)
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{
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g.GetComponent<RectTransform>().sizeDelta = new Vector2(gameAction.defaultLength, LayerHeight());
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float length = gameAction.defaultLength;
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eventObj.length = length;
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}
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g.SetActive(true);
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if (dragNDrop)
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{
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var mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
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g.transform.position = new Vector3(mousePos.x, mousePos.y, 0);
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Beatmap.Entity en = new Beatmap.Entity();
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en.datamodel = eventName;
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en.eventObj = eventObj;
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GameManager.instance.Beatmap.entities.Add(en);
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GameManager.instance.SortEventsList();
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Selections.instance.ClickSelect(eventObj);
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eventObj.isDragging = true;
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}
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else
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{
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var entity = GameManager.instance.Beatmap.entities[entityId];
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var e = GameManager.instance.Beatmap.entities[entityId];
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entity.eventObj = g.GetComponent<TimelineEventObj>();
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entity.track = (int)(g.transform.localPosition.y / LayerHeight() * -1);
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}
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Editor.EventObjs.Add(eventObj);
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eventObjs.Add(eventObj);
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}
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public void DestroyEventObject(Beatmap.Entity entity)
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{
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Editor.EventObjs.Remove(entity.eventObj);
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GameManager.instance.Beatmap.entities.Remove(entity);
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Destroy(entity.eventObj.gameObject);
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GameManager.instance.SortEventsList();
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}
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public bool IsMouseAboveEvents()
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{
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return Timeline.instance.eventObjs.FindAll(c => c.mouseHovering == true).Count > 0;
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}
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public bool IsEventsDragging()
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{
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return Timeline.instance.eventObjs.FindAll(c => c.isDragging == true).Count > 0;
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}
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public float SnapToLayer(float y)
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{
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float size = LayerHeight();
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return Mathf.Clamp(Mathp.Round2Nearest(y, size), -size * 3, 0);
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}
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public float LayerHeight()
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{
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return LayersRect.rect.height / 4;
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}
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#endregion
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#region Commands
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public void Move()
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{
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}
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public void Undo()
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{
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}
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#endregion
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}
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} |