HeavenStudioPlus/Assets/Scripts/LevelEditor/SnapDialog/SnapChangeButton.cs
adianfiuef e343e66b8d Tram&Pauline
Animation mostly done perfectly
2022-07-25 01:04:16 -07:00

22 lines
551 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace HeavenStudio.Editor
{
public class SnapChangeButton : Button, IPointerDownHandler
{
public SnapDialog SnapDialog;
public bool isDown;
public override void OnPointerDown(PointerEventData eventData)
{
if (eventData.button == PointerEventData.InputButton.Left)
{
SnapDialog.ChangeCommon(isDown);
}
}
}
}