mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-15 22:25:07 +00:00
fc55712779
* Nightwalks set up * Play yan with balloons * platformSetUp * Platform handler fundamentals * Count In Added * small thing * Got em inputs in nightwalk gba to work * Platforms now spawn when there's no count-in * He jumps now! * Decreased platform count * Height changes added * Randomness for height changes * Name changing * Fixed a bug with no count in blocks * Ok height changes should be flawless now * No jumping added * Umbrella and lollipop added * Umbrella drum pattern added * Fallyan :( * Implemented falling :( * Fixed drum patterns not working * Fish implemented * Fixed kick sound being weird * 4 beat count in added * Tweaked landing pos * Walking Count-In added * new sprites touched up anims * oops1 * barely anims * Implemented barelies into nightwalk gba * Balloons have random positioning now * New sounds and whiff/barely sounds * Fall smear added * Fixed issues with platform heights on gameswitches * 24 platforms * walk is normalized now * Star scrolling functionality done * Blink animations n stuff * STARS BLINK NOW * Force evolve added + tweaks * Fixed stars not stopping + upped amount of stars * End event setup * Finding end blocks logic added * end event functionality finished * end platform anim * fixed anim * only stars on screen evolve * 2 evolve by default * End event fixes * more blinking * star blinks now and has string * minor tweak * fix to interaction between fish and end block * tweaked dropdown values * removed fish sound * named some sprites in the spritesheet * high jump and roll anims * Roll sound should only play if valid * Small fix to roll cue sound logic * Another small fix to roll cue sound logic * ok actually fixed roll sound * roll platform added to jumpl platform prefab * Roll cue platform visuals done * Basic Roll Cue implemented * flower * umbrella * barely for roll release * OOPS * smol fixes * fixed visual stuff and added missing to rolls * redid sheet, new anims * slow walkin' * adjustments * oops * adjusted smear * improved interaction between roll and end block * improved interaction between roll cue and platform heights * 32 stars * made the star boundary way smaller * how was i this stupid * fixed more interactions * stack proof roll cue and also end block + roll cue fix * Fixed things related to stars * fixed no jumping not working with end block + roll * nearing the final stages * rolls counts for 2 jumps now * fixed a bug to do with roll platforms and made roll platform sounds not be able to be played on invalid beats * made stage 2 stars bigger * added destroy roll platform sprites * update to new systems --------- Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com>
71 lines
1.9 KiB
Text
71 lines
1.9 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!74 &7400000
|
|
AnimationClip:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Blink
|
|
serializedVersion: 6
|
|
m_Legacy: 0
|
|
m_Compressed: 0
|
|
m_UseHighQualityCurve: 1
|
|
m_RotationCurves: []
|
|
m_CompressedRotationCurves: []
|
|
m_EulerCurves: []
|
|
m_PositionCurves: []
|
|
m_ScaleCurves: []
|
|
m_FloatCurves: []
|
|
m_PPtrCurves:
|
|
- curve:
|
|
- time: 0
|
|
value: {fileID: -682300885, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
|
- time: 0.033333335
|
|
value: {fileID: -1214346626, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
|
attribute: m_Sprite
|
|
path: Sprite
|
|
classID: 212
|
|
script: {fileID: 0}
|
|
m_SampleRate: 60
|
|
m_WrapMode: 0
|
|
m_Bounds:
|
|
m_Center: {x: 0, y: 0, z: 0}
|
|
m_Extent: {x: 0, y: 0, z: 0}
|
|
m_ClipBindingConstant:
|
|
genericBindings:
|
|
- serializedVersion: 2
|
|
path: 850496168
|
|
attribute: 0
|
|
script: {fileID: 0}
|
|
typeID: 212
|
|
customType: 23
|
|
isPPtrCurve: 1
|
|
pptrCurveMapping:
|
|
- {fileID: -682300885, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
|
- {fileID: -1214346626, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
|
m_AnimationClipSettings:
|
|
serializedVersion: 2
|
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
|
m_AdditiveReferencePoseTime: 0
|
|
m_StartTime: 0
|
|
m_StopTime: 0.050000004
|
|
m_OrientationOffsetY: 0
|
|
m_Level: 0
|
|
m_CycleOffset: 0
|
|
m_HasAdditiveReferencePose: 0
|
|
m_LoopTime: 0
|
|
m_LoopBlend: 0
|
|
m_LoopBlendOrientation: 0
|
|
m_LoopBlendPositionY: 0
|
|
m_LoopBlendPositionXZ: 0
|
|
m_KeepOriginalOrientation: 0
|
|
m_KeepOriginalPositionY: 1
|
|
m_KeepOriginalPositionXZ: 0
|
|
m_HeightFromFeet: 0
|
|
m_Mirror: 0
|
|
m_EditorCurves: []
|
|
m_EulerEditorCurves: []
|
|
m_HasGenericRootTransform: 0
|
|
m_HasMotionFloatCurves: 0
|
|
m_Events: []
|