HeavenStudioPlus/Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/FancyGridViewContext.cs
2022-01-05 19:11:33 -05:00

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C#

/// Credit setchi (https://github.com/setchi)
/// Sourced from - https://github.com/setchi/FancyScrollView
using System;
namespace UnityEngine.UI.Extensions
{
/// <summary>
/// <see cref="FancyGridView{TItemData, TContext}"/> のコンテキスト基底クラス.
/// </summary>
public class FancyGridViewContext : IFancyGridViewContext
{
ScrollDirection IFancyScrollRectContext.ScrollDirection { get; set; }
Func<(float ScrollSize, float ReuseMargin)> IFancyScrollRectContext.CalculateScrollSize { get; set; }
GameObject IFancyCellGroupContext.CellTemplate { get; set; }
Func<int> IFancyCellGroupContext.GetGroupCount { get; set; }
Func<float> IFancyGridViewContext.GetStartAxisSpacing { get; set; }
Func<float> IFancyGridViewContext.GetCellSize { get; set; }
}
}