HeavenStudioPlus/Assets/Scripts/LevelEditor/EventSelector/EventPropertyPrefab.cs
Rapandrasmus cbb912772f Reset Event Property Value + Right Click Dropdown API + Confirm Quit (#563)
* * in name when changing value

* Popup UI and quit basics

* Quit button finalized, i think

* fix

* fixed

* right click dropdown prefab

* tryna getit to work

* woohoo it works

* value reset support for text areas

* Color reset support

* Enums and numbers supported

* catchy tune fix
2023-10-14 01:43:44 +00:00

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1.6 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using System;
using System.Linq;
using TMPro;
using Starpelly;
using HeavenStudio.Util;
namespace HeavenStudio.Editor
{
public class EventPropertyPrefab : MonoBehaviour
{
public TMP_Text caption;
protected string _captionText;
public EventParameterManager parameterManager;
public string propertyName;
public List<PropertyCollapse> propertyCollapses = new List<PropertyCollapse>();
public void SetProperties(string propertyName, object type, string caption) {}
public virtual void SetCollapses(object type) { }
public void InitProperties(string propertyName, string caption)
{
this.parameterManager = EventParameterManager.instance;
this.propertyName = propertyName;
_captionText = caption;
this.caption.text = _captionText;
}
public void UpdateCollapse(object type)
{
foreach (var p in propertyCollapses)
{
foreach (var c in p.collapseables)
{
if (c != null) c.SetActive(p.collapseOn(type) && gameObject.activeSelf);
}
}
}
public class PropertyCollapse
{
public List<GameObject> collapseables;
public Func<object, bool> collapseOn;
public PropertyCollapse(List<GameObject> collapseables, Func<object, bool> collapseOn)
{
this.collapseables = collapseables;
this.collapseOn = collapseOn;
}
}
}
}