HeavenStudioPlus/Assets/Resources/Sfx/games/airRally
Rapandrasmus 98835c3936
Title Screen (#454)
* Barebones title screen prefab added

* logo and stuff

* cool

* Added sfx to title screen

* The logo now bops to the beat

* epic reveal

* Fixed something

* put some of the stuff into the main menu

* other logo bop

* Implemented logobop2 and starbop

* added scrolling bg, tweaked positioning and wip splash text for play button

* more menu

* ooops

* Expand implemented

* cool

* Made stars spawn in in the opening

* make UI elements look nicer on different aspect ratios

* add sound while hovering over logo

* add settings menu to title screen

make the title screen properly play after the opening

* swap out title screen hover sound

remove the old config path warning

* every button works, some play mode fixes

* fix issues with beataction/multisound and pausing

* fix dropdown menus not working in certain screens

* fix particles rotating when camera controls are used

* touch style pause menu items only trigger if cursor is over an item

* various changes

make playback (unpausing) more reliable
only apply changes to advanced audio settings on launch
fix title screen visuals
add opening music
continue past opening by pressing a key
update credits

* almost forgot this

* lol

* initial flow mems

* user-taggable fonts in textboxes

* alt materials for kurokane

* assets prep

* plan out judgement screen layout

change sound encodings

* start sequencing judgement

* judgement screen sequence

* full game loop

* fix major issue with pooled sound objects

rebalance ranking audio
fix issues with some effects in play mode

* new graphics

* particles

* make certain uses of the beat never go below 0

fix loop of superb music

* make markers non clamped

lockstep frees rendertextures when unloading

* lockstep creates its own rendertextures

swapped button order on title screen
added null checks to animation helpers
disabled controller auto-search for now

* enable particles on OK rank

* play mode info panel

* let play mode handle its own fade out

* fix that alignment bug in controller settings

* more safety here

* Update PauseMenu.cs

* settable (one-liner) rating screen text

* address minigame loading crashes

* don't do this twice

* wav converter for mp3

* Update Minigames.cs

* don't double-embed the converted audio

* studio dance bugfixing spree

* import redone sprites for studio dance

* update jukebox

prep epilogue screen

* epilogue screen

* studio dance inkling shuffle test

* new studio dance choreo system

* markers upgrade

* fix deleting volume changes and markers

prep category markers

* Update Editor.unity

* new rating / epilogue settings look

* update to use new tooltip system

mark certain editor components as blocking

* finish category system

* dedicated tempo / volume marker dialogs

* swing prep

* open properties dialog if mapper hasn't opened it prior for this chart

fix memory copy bug when making new chart

* fix ctrl + s

* return to title screen button

* make graphy work everywhere

studio dance selector
membillion mems

* make sure riq cache is clear when loading chart

* lol

* fix the stupid

* bring back tempo and volume change scrolling

* new look for panels

* adjust alignment

* round tooltip

* alignment of chart property prefab

* change scale factor of mem

* adjust open captions material

no dotted BG in results commentary (only epilogue)
bugfix for tempo / volume scroll

* format line 2 of judgement a bit better

update font

* oops

* adjust look of judgement score bar

* new rating bar

* judgement size adjustment

* fix timing window scaling with song pitch

* proper clamping in dialogs

better sync conductor to dsptime (experiment)

* disable timeline pitch change when song is paused

enable perfect challenge if no marker is set to do so

* new app icon

* timing window values are actually double now

* improve deferred timekeep even more

* re-generate font atlases

new app icon in credits

* default epilogue images

* more timing window adjustment

* fix timing display when pitched

* use proper terminology here

* new logo on titlescreen

* remove wip from play

update credits

* adjust spacing of play mode panel

* redo button spacing

* can pass title screen with any controller

fix issues with controller auto-search

* button scale fixes

* controller title screen nav

* remove song genre from properties editor

* disable circle cursor when not using touch style

* proper selection graphic

remove refs
re-add heart to the opening

* controller support in opening

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
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baBumBumBum_Close1.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Close1.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Close2.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Close2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Close3.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Close3.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Close4.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Close4.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Far1.ogg First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
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baBumBumBum_Far2.ogg First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
baBumBumBum_Far2.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Far3.ogg First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
baBumBumBum_Far3.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Far4.ogg First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
baBumBumBum_Far4.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_FarAlt1.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_FarAlt1.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_FarAlt2.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_FarAlt2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_FarAlt3.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_FarAlt3.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_FarAlt4.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_FarAlt4.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Farther1.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Farther1.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Farther2.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Farther2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Farther3.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
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baBumBumBum_Farther4.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Farthest1.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Farthest1.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Farthest2.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Farthest2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Farthest3.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Farthest3.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
baBumBumBum_Farthest4.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
baBumBumBum_Farthest4.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
birdieCatch.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
birdieCatch.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn1.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn1.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn1Far.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn1Far.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn1Farther.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn1Farther.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn1Farthest.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn1Farthest.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn2.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn2Far.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn2Far.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn2Farther.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn2Farther.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn2Farthest.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn2Farthest.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn3.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn3.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn3Far.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn3Far.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
countIn3Farther.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
countIn3Farther.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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countIn4.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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countIn4Far.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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hitBaxter_Far2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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hitBaxter_Farther.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
hitBaxter_Farther2.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
hitBaxter_Farther2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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hitBaxter_Farthest.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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hitBaxter_Farthest2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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hitForth_Close.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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planesSlowDown.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
planesSpeedUp.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
planesSpeedUp.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
swing.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
swing.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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whooshForth_Far2.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
whooshForth_Far2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
whooshForth_Farther.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
whooshForth_Farther.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
whooshForth_Farther2.wav New Air Rally Sounds + fixed birdie movement (#518) 2023-08-02 17:22:37 +00:00
whooshForth_Farther2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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whooshForth_Farthest.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
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whooshForth_Farthest2.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00