mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-12-05 15:57:32 +00:00
4d2bb8c782
* rock hers * Rockers is a real game and also color maps have been added * little more set up * anims and mor sprites * First version of CallAndResponseHandler added * You can mute now wow * Got some stuff working * anim city * Fixed Inputs * Visual goodies * Changed how some events work * Rockers is now stack proof * Fixed a bug * Bend early stages * bendbendbendbendbendover * bend fully implemented * Removed "noise" * pain * Many animation * Bend anims implemented * strum effect implemented * Made bends work way better * dfgdfsgsdffsd * Implemented strumstart and countin * hi * Made strumstart transition into strumidle * Implemented samples * All of the btsds samples are in now too * many anim2 * A buggy version of the custom together system has been implemented * Ok now it's unbuggified * fixed a small thing * lightning eff * anim fixes * oops * you can now mute voiceline and also put in a standalone voiceline block * Tweaks to dropdowns * more tiny anim thing * more animation stuff * Bug fixes * implemented mute and gotomiddle sliders for custom together event * Default cmon and last one added * You can chain last ones and cmons now * Applause sounds added * Fixed some bugs * Made it so you can disable camera movement * fixed an inconsistency * Rhythm tweezers is actually kinda playable now, not finished though, i need to make beat offset work with this * Rhythm tweezers now works between game switches * Beat offset eradication * Made eye size work properly * Camera quad ease rather than quint * Inactive intervals added * Rockers works inactively too now * Bug fix * No peeking! No way! * Alt smile added for tweezers * early and late riff * jj miss anim * icon and miss * Long hair works properly now * Miss anims implemented for rockers --------- Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com>
130 lines
3.5 KiB
Text
130 lines
3.5 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1102 &-8769347922006091193
|
|
AnimatorState:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: NoPeekLower
|
|
m_Speed: 1
|
|
m_CycleOffset: 0
|
|
m_Transitions: []
|
|
m_StateMachineBehaviours: []
|
|
m_Position: {x: 50, y: 50, z: 0}
|
|
m_IKOnFeet: 0
|
|
m_WriteDefaultValues: 1
|
|
m_Mirror: 0
|
|
m_SpeedParameterActive: 0
|
|
m_MirrorParameterActive: 0
|
|
m_CycleOffsetParameterActive: 0
|
|
m_TimeParameterActive: 0
|
|
m_Motion: {fileID: 7400000, guid: 834a6f6bb7545ff41876995bb20568e9, type: 2}
|
|
m_Tag:
|
|
m_SpeedParameter:
|
|
m_MirrorParameter:
|
|
m_CycleOffsetParameter:
|
|
m_TimeParameter:
|
|
--- !u!1102 &-2912103408042369099
|
|
AnimatorState:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: NoPeekRise
|
|
m_Speed: 1
|
|
m_CycleOffset: 0
|
|
m_Transitions: []
|
|
m_StateMachineBehaviours: []
|
|
m_Position: {x: 50, y: 50, z: 0}
|
|
m_IKOnFeet: 0
|
|
m_WriteDefaultValues: 1
|
|
m_Mirror: 0
|
|
m_SpeedParameterActive: 0
|
|
m_MirrorParameterActive: 0
|
|
m_CycleOffsetParameterActive: 0
|
|
m_TimeParameterActive: 0
|
|
m_Motion: {fileID: 7400000, guid: 73e022d7fafd587449f87c8ec2e89d73, type: 2}
|
|
m_Tag:
|
|
m_SpeedParameter:
|
|
m_MirrorParameter:
|
|
m_CycleOffsetParameter:
|
|
m_TimeParameter:
|
|
--- !u!1102 &-1124859568129536170
|
|
AnimatorState:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: NoPeekIdle
|
|
m_Speed: 1
|
|
m_CycleOffset: 0
|
|
m_Transitions: []
|
|
m_StateMachineBehaviours: []
|
|
m_Position: {x: 50, y: 50, z: 0}
|
|
m_IKOnFeet: 0
|
|
m_WriteDefaultValues: 1
|
|
m_Mirror: 0
|
|
m_SpeedParameterActive: 0
|
|
m_MirrorParameterActive: 0
|
|
m_CycleOffsetParameterActive: 0
|
|
m_TimeParameterActive: 0
|
|
m_Motion: {fileID: 7400000, guid: 023049052c93c9b419d2ea097e220695, type: 2}
|
|
m_Tag:
|
|
m_SpeedParameter:
|
|
m_MirrorParameter:
|
|
m_CycleOffsetParameter:
|
|
m_TimeParameter:
|
|
--- !u!91 &9100000
|
|
AnimatorController:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: noPeek_2
|
|
serializedVersion: 5
|
|
m_AnimatorParameters: []
|
|
m_AnimatorLayers:
|
|
- serializedVersion: 5
|
|
m_Name: Base Layer
|
|
m_StateMachine: {fileID: 3387303579031261140}
|
|
m_Mask: {fileID: 0}
|
|
m_Motions: []
|
|
m_Behaviours: []
|
|
m_BlendingMode: 0
|
|
m_SyncedLayerIndex: -1
|
|
m_DefaultWeight: 0
|
|
m_IKPass: 0
|
|
m_SyncedLayerAffectsTiming: 0
|
|
m_Controller: {fileID: 9100000}
|
|
--- !u!1107 &3387303579031261140
|
|
AnimatorStateMachine:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Base Layer
|
|
m_ChildStates:
|
|
- serializedVersion: 1
|
|
m_State: {fileID: -1124859568129536170}
|
|
m_Position: {x: 200, y: 0, z: 0}
|
|
- serializedVersion: 1
|
|
m_State: {fileID: -2912103408042369099}
|
|
m_Position: {x: 235, y: 65, z: 0}
|
|
- serializedVersion: 1
|
|
m_State: {fileID: -8769347922006091193}
|
|
m_Position: {x: 270, y: 130, z: 0}
|
|
m_ChildStateMachines: []
|
|
m_AnyStateTransitions: []
|
|
m_EntryTransitions: []
|
|
m_StateMachineTransitions: {}
|
|
m_StateMachineBehaviours: []
|
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
|
m_DefaultState: {fileID: -1124859568129536170}
|