HeavenStudioPlus/Assets
minenice55 52ecce8c3e
Gameplay: Timing windows use a "smart" BPM scaling system (#86)
* Game: Pajama Party

* Pajama Party: bg setup, Mako jump

* Pajama Party: mako jumping

* Pajama Party: prep landing anim references

* Pajama Party: several anims, improved 3d scene

* Pajama Party: bg cleanup

* Pajama Party: Mako sleeping anims

* Pajama Party: All Mako anims, add sounds to fs

* Pajama Party: prep monkey prefab

* Pajama Party: thrown pillow, prep sequences

* Pajama Party: make embarrassed catch not loop

whoops

* Pajama Party: sound adjust, prefab work

* Pajama Party: monkey spawning, basic jumping

* Pajama Party: jump sequence

no input detection or landing yet

* Pajama Party: anims override

* Pajama Party: jump cue functional

comes with improvements and bugfixes to PlayerActionEvent

* Pajama Party: sleep cue functional

* Pajama Party: some notes

* PlayerActionEvent: more bugfixes

* Pajama Party: fully functional throw cue

* Pajama Party: start animating sleep cue

* Pajama Party: feature-complete

* Pajama Party: unfuck layering

* Pajama Party: icon

also adds Fan Club's concept icon

* Pajama Party: cues while unloaded

* inverse-scale timing windows based on speed

* Fan Club: move to new input system

* Fan Club: allow forced animations during calls

* Crop Stomp: fix camera shake regression
2022-06-03 20:15:56 -07:00
..
Editor Crop Stomp: HD textures! + animation tweaks 2022-03-16 02:40:53 -07:00
Materials URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Plugins Linux Music Support™️ (#78) 2022-05-11 14:02:57 -07:00
PostProcessingOutlines BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Resources Merge UI Folders (#88) 2022-06-03 20:15:24 -07:00
Scenes Feature: Textboxes and other text-related features (#90) 2022-06-03 20:15:05 -07:00
Scripts Gameplay: Timing windows use a "smart" BPM scaling system (#86) 2022-06-03 20:15:56 -07:00
Shaders URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Tests DJ School sounds 2022-02-02 21:09:50 -05:00
TextMesh Pro Feature: Textboxes and other text-related features (#90) 2022-06-03 20:15:05 -07:00
Editor.meta bread2unity started but not really (read desc) 2022-02-09 01:16:16 -05:00
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
New Lighting Settings.lighting Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
New Lighting Settings.lighting.meta Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Plugins.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
PostProcessingOutlines.meta BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Resources.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scenes.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scripts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Shaders.meta Proper namespaces 2021-12-20 20:10:49 -05:00
Test.meta Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Tests.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
TextMesh Pro.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
icon.png Branding changes 2022-02-21 20:27:00 -07:00
icon.png.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00