mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-09 19:25:10 +00:00
9ec9b69fb3
* update dependencies * Update .gitignore
89 lines
1.7 KiB
Text
89 lines
1.7 KiB
Text
/[Ll]ibrary/
|
|
/[Tt]emp/
|
|
/[Oo]bj/
|
|
/[Bb]uild/
|
|
/[Bb]uilds/
|
|
/[Ll]ogs/
|
|
/[Uu]ser[Ss]ettings/
|
|
|
|
# MemoryCaptures can get excessive in size.
|
|
# They also could contain extremely sensitive data
|
|
/[Mm]emoryCaptures/
|
|
|
|
# Asset meta data should only be ignored when the corresponding asset is also ignored
|
|
!/[Aa]ssets/**/*.meta
|
|
|
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
|
# /[Aa]ssets/AssetStoreTools*
|
|
|
|
# Autogenerated Jetbrains Rider plugin
|
|
/[Aa]ssets/Plugins/Editor/JetBrains*
|
|
|
|
# Visual Studio cache directory
|
|
.vs/
|
|
|
|
# Gradle cache directory
|
|
.gradle/
|
|
|
|
# Autogenerated VS/MD/Consulo solution and project files
|
|
ExportedObj/
|
|
.consulo/
|
|
*.csproj
|
|
*.unityproj
|
|
*.sln
|
|
*.suo
|
|
*.tmp
|
|
*.user
|
|
*.userprefs
|
|
*.pidb
|
|
*.booproj
|
|
*.svd
|
|
*.pdb
|
|
*.mdb
|
|
*.opendb
|
|
*.VC.db
|
|
|
|
# Unity3D generated meta files
|
|
*.pidb.meta
|
|
*.pdb.meta
|
|
*.mdb.meta
|
|
|
|
# Unity3D generated file on crash reports
|
|
sysinfo.txt
|
|
|
|
# Builds
|
|
*.apk
|
|
*.aab
|
|
*.unitypackage
|
|
|
|
# Crashlytics generated file
|
|
crashlytics-build.properties
|
|
|
|
# Packed Addressables
|
|
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
|
|
|
|
# Temporary auto-generated Android Assets
|
|
/[Aa]ssets/[Ss]treamingAssets/aa.meta
|
|
/[Aa]ssets/[Ss]treamingAssets/aa/*
|
|
|
|
# Visual Studio Code
|
|
.vscode/*
|
|
!.vscode/settings.json
|
|
!.vscode/tasks.json
|
|
!.vscode/launch.json
|
|
!.vscode/extensions.json
|
|
!.vscode/*.code-snippets
|
|
|
|
# Rider
|
|
.idea/
|
|
|
|
# macOS
|
|
.DS_Store
|
|
|
|
# Built AssetBundles
|
|
/[Aa]ssets/[Ss]treamingAssets/*/*
|
|
/[Aa]ssets/[Ss]treamingAssets/*.manifest
|
|
/[Aa]ssets/[Ss]treamingAssets/*.meta
|
|
/[Aa]ssets/[Ss]treamingAssets/[Ss]treamingAssets
|
|
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
|
ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset
|