HeavenStudioPlus/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
playinful 4ab6e7b276 Sorting rework i guess part 2 electric boogaleo (#816)
* Freeze Frame

Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx
-playinful

* Freeze Frame - finishing touches before finalized assets

Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now.

* i fixed a couple bugs

the dim screen is back and no input duplication when switching games. hallelujah

* FreezeFrame randomness update

hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly.

* Updated cloud particles

* ready to pr i think

Fixed Alphabetical Sorting.
Fixed Chronological Sorting by adding a sorting value to every minigame.
Added Sort By Usage.

* i accidentally removed a bunch of work from yall oops this should fix that i think

* make it so that it auto sorts by alphabet when you lanuch the editor
2024-03-30 19:25:15 +00:00

769 lines
22 KiB
C#

// <auto-generated>MinigameLoaderGenerator</auto-generated>
using Debug = UnityEngine.Debug;
using HeavenStudio.Games.Loaders;
namespace HeavenStudio
{
static partial class Minigames
{
public static void LoadMinigames(EventCaller eventCaller)
{
Minigames.Minigame game;
game = NtrAirboarderLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrAirboarderLoader failed!");
}
game = RvlBadmintonLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlBadmintonLoader failed!");
}
game = CtrBearLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrBearLoader failed!");
}
game = RvlBoardMeetingLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlBoardMeetingLoader failed!");
}
game = AgbBonOdoriLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbBonOdoriLoader failed!");
}
game = NtrFlickLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrFlickLoader failed!");
}
game = RvlBuiltLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlBuiltLoader failed!");
}
game = PcoCanneryLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader PcoCanneryLoader failed!");
}
game = RvlCatchOfTheDayLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlCatchOfTheDayLoader failed!");
}
game = CtrCatchLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrCatchLoader failed!");
}
game = CtrChargingChickenLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrChargingChickenLoader failed!");
}
game = RvlBookLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlBookLoader failed!");
}
game = NtrFreezeFrameLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrCameraManLoader failed!");
}
game = AgbClapLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbClapLoader failed!");
}
game = RvlClapTrapLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlClapTrapLoader failed!");
}
game = NtrCoinLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrCoinLoader failed!");
}
game = NtrCropLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrCropLoader failed!");
}
game = NtrDjLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrDjLoader failed!");
}
game = NtrDogNinjaLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrDogNinjaLoader failed!");
}
game = RvlDoubleDateLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
}
game = CtrDrummingLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrDrummingLoader failed!");
}
game = NtrIdolLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrIdolLoader failed!");
}
game = AgbFireworkLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbFireworkLoader failed!");
}
game = CtrFirstContact.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrFirstContact failed!");
}
game = RvlFlipperFlopLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlFlipperFlopLoader failed!");
}
game = RvlForkLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlForkLoader failed!");
}
game = NtrFreezeFrameLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrFreezeFrameLoader failed!");
}
game = NtrGleeClubLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
}
game = RvlNewKarateLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlNewKarateLoader failed!");
}
game = CtrTeppanLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrTeppanLoader failed!");
}
game = RvlRocketLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlRocketLoader failed!");
}
game = NtrBackbeatLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrBackbeatLoader failed!");
}
game = CtrLumBEARjackLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrLumBEARjackLoader failed!");
}
game = AgbMannequinFactoryLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbMannequinFactoryLoader failed!");
}
game = RvlManzaiLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlManzaiLoader failed!");
}
game = AgbMarcherLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbMarcherLoader failed!");
}
game = PcoMeatLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader PcoMeatLoader failed!");
}
game = RvlMonkeyWatchLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlMonkeyWatchLoader failed!");
}
game = AgbUpbeatLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbUpbeatLoader failed!");
}
game = ntrMunchyMonkLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader ntrMunchyMonkLoader failed!");
}
game = PcoNailLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader PcoNailLoader failed!");
}
game = AgbNightWalkLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbNightWalkLoader failed!");
}
game = NtrOctopusMachineLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrOctopusMachineLoader failed!");
}
game = CtrPillowLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrPillowLoader failed!");
}
game = AgbPowerCalligraphy.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbPowerCalligraphy failed!");
}
game = AgbQuizShowLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbQuizShowLoader failed!");
}
game = AgbRapMenLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbRapMenLoader failed!");
}
game = NtrPingpongLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrPingpongLoader failed!");
}
game = PcoSomenLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader PcoSomenLoader failed!");
}
game = AgbRhythmTestGBALoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbRhythmTestGBALoader failed!");
}
game = AgbHairLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbHairLoader failed!");
}
game = RvlRingsideLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlRingsideLoader failed!");
}
game = NtrRockersLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrRockersLoader failed!");
}
game = NtrSamuraiLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrSamuraiLoader failed!");
}
game = RvlSeeSawLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
}
game = NtrShootEmUpLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrShootEmUpLoader failed!");
}
game = AgbSickBeats.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbSickBeats failed!");
}
game = NtrSlotMonsterLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrSlotMonsterLoader failed!");
}
game = AgbGhostLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbGhostLoader failed!");
}
game = AgbBatterLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbBatterLoader failed!");
}
game = AgbSpaceDanceLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbSpaceDanceLoader failed!");
}
game = NtrSoccerLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrSoccerLoader failed!");
}
game = NtrSplashdownLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrSplashdownLoader failed!");
}
game = CtrSumouLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader CtrSumouLoader failed!");
}
game = RvlTambourineLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlTambourineLoader failed!");
}
game = AgbTapLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbTapLoader failed!");
}
game = RvlTapTroupeLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlTapTroupeLoader failed!");
}
game = NtrDazzlesLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrDazzlesLoader failed!");
}
game = AgbTossBoysLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbTossBoysLoader failed!");
}
game = TotemClimbLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader TotemClimbLoader failed!");
}
game = AgbTramLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbTramLoader failed!");
}
game = MobTrickLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader MobTrickLoader failed!");
}
game = NtrTunnelLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader NtrTunnelLoader failed!");
}
game = AgbWaltzLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader AgbWaltzLoader failed!");
}
game = RvlWorkingDoughLoader.AddGame(eventCaller);
if (game != null)
{
eventCaller.minigames.Add(game.name, game);
}
else
{
Debug.LogWarning("Game loader RvlWorkingDoughLoader failed!");
}
}
}
}