HeavenStudioPlus/Assets/Resources/Sprites/UI/Common/GameOverlays/StarAndAccuracy/OverlayStarShader.shader.meta

11 lines
230 B
Plaintext

fileFormatVersion: 2
guid: af9746bafb4f8e942b6957f0b2a2ac59
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant: