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28 lines
No EOL
607 B
C#
28 lines
No EOL
607 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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namespace HeavenStudio.Editor
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{
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public class EditorSettings : TabsContent
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{
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public Toggle cursorCheckbox;
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public void OnCursorCheckboxChanged()
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{
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Editor.instance.isCursorEnabled = cursorCheckbox.isOn;
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if (!Editor.instance.fullscreen)
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{
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GameManager.instance.CursorCam.enabled = Editor.instance.isCursorEnabled;
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}
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}
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public override void OnOpenTab()
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{
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}
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public override void OnCloseTab()
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{
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}
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}
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} |