mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 13:45:10 +00:00
ab492fb8dd
* a PROPER initialization * a PROPER initialization * this again
28 lines
542 B
C#
28 lines
542 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class RvlCharacter : MonoBehaviour
|
|
{
|
|
[Header("Objects")]
|
|
public GameObject BaseModel;
|
|
public Animator BaseAnim;
|
|
|
|
public int row;
|
|
public int col;
|
|
|
|
private bool firstCue = true;
|
|
private bool bookFront = false;
|
|
|
|
// Start is called before the first frame update
|
|
void Awake()
|
|
{
|
|
BaseAnim = BaseModel.GetComponent<Animator>();
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|